Mirror March 镜像行进

Mirror March
{5}{R}
Enchantment 结界 结界
Whenever a nontoken creature you control enters, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
每当一个非衍生物的生物在你的操控下进战场时,掷硬币直到你猜错任一掷为止。你每猜对一掷,便派出一个衍生物,此衍生物为该生物之复制品。这些衍生物获得敏捷异能。在下一个结束步骤开始时,将它们放逐。
每当一个由你操控且非衍生物的生物进场时,掷硬币直到你猜错任一掷为止。你每猜对一掷,便派出一个衍生物,此衍生物为该生物之复制品。这些衍生物获得敏捷异能。在下一个结束步骤开始时将它们放逐。
🖌 Johannes Voss
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方

单卡释疑

  • (2019-01-25 official)

    如果所复制之生物的法术力费用中包含{X},则X视为0。
    If the copied creature has {X} in its mana cost, X is 0.
  • (2019-01-25 official)

    如果在镜像行进的异能结算前,该进战场的生物就离开战场,则会利用该生物在战场上已知的最后存在状况来决定衍生物的特征。
    If the entering creature leaves the battlefield before Mirror March’s ability resolves, use that creature’s last known existence on the battlefield to determine the token’s characteristics.
  • (2019-01-25 official)

    如果所复制的生物本身已经复制了别的东西,则每个衍生物进战场时,都会是所选的生物正复制的样子。
    If the copied creature is copying something else, each token enters the battlefield as whatever that creature is copying.
  • (2019-01-25 official)

    所有衍生物都是同时进战场。
    All of the tokens enter the battlefield at the same time.
  • (2019-01-25 official)

    当此衍生物进战场时,所复制的生物之任何进战场异能都会触发。所复制的生物上面任何「于[此生物]进战场时」或「[此生物]进战场时上面有…」的异能也都会生效。
    Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “As [this creature] enters the battlefield” or “[This creature] enters the battlefield with” abilities of the copied creature will also work.
  • (2019-01-25 official)

    每个衍生物都只会复制该生物上所印制的东西而已(除非该生物也复制了其他东西;后文将详述)。它不会复制下列状态:该生物是否为横置,它上面有没有指示物、结附了灵气、装备了武具,或是其他改变了其力量、防御力、类别、颜色等等的非复制效应。
    Each token copies exactly what is printed on the creature and nothing else (unless that creature is copying something else; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.