Fists of Ironwood 铁木拳

Fists of Ironwood
{1}{G}
Enchantment — Aura 结界~灵气 结界~灵气

Enchant creature

When this Aura enters, create two 1/1 green Saproling creature tokens.

Enchanted creature has trample.

生物结界

当铁木拳进场时,将两个1/1绿色的腐生物衍生物放置进场。

受此结界的生物具有践踏异能。

结附于生物

当此灵气进场时,派出两个1/1绿色腐生物衍生生物。

所结附的生物具有践踏异能。

Saprolings add the three and the four to the "one-two punch." 连续重击之后,腐生物再补个两拳。 连续重击之后,腐生物再补个两拳。
🖌 Glen Angus
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:万智烽火

单卡释疑

  • (2017-03-14 official)

    由于这些衍生物要等到铁木拳来到战场上之后才会派出,所以你不可能将铁木拳施放在它所制造的腐生物上。
    The Saproling tokens aren't created until after Fists of Ironwood is on the battlefield, so you can't cast Fists of Ironwood on one of those tokens.
  • (2017-03-14 official)

    如果在铁木拳试图结算时,该目标生物已经是不合法目标,则铁木拳不会结算,且不会进入战场。你不会派出腐生物。
    If the target creature is an illegal target when Fists of Ironwood tries to resolve, Fists of Ironwood won't resolve and won't enter the battlefield. You won't create Saproling tokens.
  • (2017-03-14 official)

    就算铁木拳进战场时是贴附在其他牌手的生物上,也还是由你来派出腐生物衍生物。
    You create the Saproling tokens, even if Fists of Ironwood enters the battlefield attached to another player's creature.