

Angel of Destiny 命运天使
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
飞行,连击
每当一个由你操控的生物对任一牌手造成战斗伤害时,你和该牌手各获得等量的生命。
在你的结束步骤开始时,若你的总生命比你的起始总生命至少多15点,则命运天使本回合中攻击过的每位牌手各输掉这盘游戏。
飞行,连击
每当一个由你操控的生物对任一牌手造成战斗伤害时,你和该牌手各获得等量的生命。
在你的结束步骤开始时,若你的总生命比你的起始总生命至少多15点,则此生物本回合中攻击过的每位牌手各输掉这盘游戏。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2020-09-25 official)
如果由你操控的生物因故对你造成战斗伤害(最有可能的原因是战斗伤害被转移),则你会在一个单一的获得生命事件中获得两倍于该数量的生命。
If a creature you control somehow deals combat damage to you (most likely because its combat damage was redirected), you gain twice that much life as a single life-gaining event. -
(2020-09-25 official)
所有的先攻战斗伤害都是同时造成,而后的常规战斗伤害也是同时造成。如果其中任一类战斗伤害的数值已足以令受到伤害的牌手输掉这盘游戏,则你会因命运天使的第一个触发式异能获得生命,但另一位牌手则由于已经输掉游戏,因此无法获得生命。
All first-strike combat damage is dealt at the same time, and, separately, all regular combat damage is dealt at the same time. If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny's first triggered ability has you gain life, but the other player has already lost the game and can't gain life. -
(2020-09-25 official)
如果在你的结束步骤到来前,命运天使就已经离开战场,则其最后一个异能不会触发,也不会令任何牌手输掉游戏,就算是在本回合稍早时段受过命运天使攻击的牌手也是一样。
If Angel of Destiny leaves the battlefield before your end step, its last ability won't trigger and won't cause a player to lose the game, even if Angel of Destiny attacked that player earlier. -
(2020-09-25 gpt)
在双头巨人游戏中,只要你队伍的总生命比你队伍的起始总生命多15点或更多,命运天使的最后一个异能便会触发。
In a Two-Headed Giant game, Angel of Destiny's last ability can trigger as long as your team's life total is greater than your team's starting life total by 15 or more life.