Toralf, God of Fury (怒火神托拉夫)

Toralf, God of Fury
{2}{R}{R}
Legendary Creature — God Legendary Creature — God 传奇生物~神

Trample

Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

Trample

Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.

践踏

每当一个由对手操控的生物或鹏洛客受到过量之非战斗伤害时,托拉夫对任意一个该永久物以外的目标造成等同于该过量数额的伤害。

🖌 Matt Stikker
5/4

Toralf's Hammer (托拉夫之锤)

Toralf's Hammer
{1}{R}
Legendary Artifact — Equipment Legendary Artifact — Equipment 传奇神器~武具

Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."

Equipped creature gets +3/+0 as long as it's legendary.

Equip {1}{R}

Equipped creature has "{1}{R}, {T}, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."

Equipped creature gets +3/+0 as long as it's legendary.

Equip {1}{R}

佩带此武具的生物具有「{1}{R}{T},将托拉夫之锤卸装:它对任意一个目标造成3点伤害。将托拉夫之锤移回其拥有者手上。」

只要佩带此武具的生物是传奇,它便得+3/+0。

佩带{1}{R}

🖌 Matt Stikker
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:Forge Data
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2021-02-05 official)

    如果有效应让牌手选择一个牌名,则该牌手可以选择双面牌任一面的名称。如果该效应或某个连结异能提及「施放所选名称之咒语」和/或「使用所选名称的地」此事,则它就只会考虑所选名称,而不会考虑具有该名称之双面牌另一面的名称。
    If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
  • (2021-02-05 gpt)

    佩带托拉夫之锤的生物是起动式异能的来源,但造成伤害的来源是托拉夫之锤。举例来说,如果佩带此锤的生物是绿色,则该异能不能指定具反绿保护的永久物为目标。不过,它能指定具反红保护的永久物为目标,但由于伤害是由红色来源(托拉夫之锤)造成,因此这份伤害会被防止。
    The creature equipped by Toralf's Hammer is the source of the activated ability, but Toralf's Hammer is the source of the damage. For example, if the equipped creature is green, that ability can't target a permanent with protection from green. It could target one with protection from red, though the damage would be prevented as it would have been dealt by a red source (Toralf's Hammer).
  • (2021-02-05 gpt)

    如果于该异能试图结算时,该目标已经是不合法目标,则该异能不会结算,且其所有效应都不会生效。你不会将托拉夫之锤移回其拥有者手上。
    If the target is an illegal target as the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't return Toralf's Hammer to its owner's hand.
  • (2021-02-05 official)

    如果有效应让你能「使用」某张模式双面牌,则你可以将之作为咒语施放,或作为地来使用,具体由你选择使用的那一面来决定。如果有效应让你能「施放」(而非「使用」)某张模式双面牌,则你不能将之作为地来使用。
    If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
  • (2021-02-05 official)

    模式双面牌不能转化,也不能以「已转化」的状态放进战场。当有效应要求你转化模式双面牌或将这类牌放进战场且已转化时,忽略这部分的叙述。
    A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
  • (2021-02-05 gpt)

    在判断是否可以使用模式双面牌时,只需考虑你所使用的那一面的特征,忽略另一面的特征。
    To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
  • (2021-02-05 official)

    托拉夫因其触发式异能造成的伤害属于非战斗伤害。这份伤害可能会再度触发托拉夫的异能。
    The damage Toralf deals because of its triggered ability is noncombat damage. That damage may cause Toralf's ability to trigger again.
  • (2021-02-05 gpt)

    如果有效应允许你从一组牌中使用地或施放咒语,则你可以使用或施放一张符合该效应条件的模式双面牌的任一面。
    If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
  • (2021-02-05 gpt)

    模式双面牌的法术力值是根据所考虑的牌面特征来决定。在堆叠和战场上,考虑朝上之牌面。在其他区域中,仅考虑正面。这与转化式双面牌的法术力值确定方式不同。
    The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
  • (2021-02-05 official)

    当某生物受到一个或数个来源的伤害时,若此时所造成的伤害数量已超过达到致命伤害所需之最小值,它便算「受到过量伤害」。在大多数情况下,这是指它受到大于自己防御力数量之伤害,不过生物本回合中已受过的伤害数量也需考虑在内。
    A creature has been dealt excess damage if one or more sources deal more damage to it than the minimum amount of damage required to be lethal damage. In most cases, this means damage greater than its toughness, but consider any damage already dealt to it that turn.
  • (2021-02-05 gpt)

    如果有效应将一张双面牌放进战场,则它会以正面朝上的状态进入战场。如果该正面不能进入战场,则它不会进入战场。
    If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
  • (2021-02-05 official)

    在指挥官玩法中,双面牌的标识色由其两面的法术力费用和规则叙述的法术力符号来共同决定。如果任一面上有颜色标志或基本地类别,则也会将这些特征考虑在内。
    In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
  • (2021-02-05 official)

    对具死触异能的来源而言,由于来自此类来源的1点伤害就算作致命伤害,因此只要伤害超过该数值,就算是对该生物造成了过量伤害,尽管造成的伤害总数并未超过该生物的防御力也是如此。请注意,此类来源造成的伤害对鹏洛客没有特殊效果。
    Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn't greater than the creature's toughness. Note that a source of damage having deathtouch has no effect on damage dealt to planeswalkers.
  • (2021-02-05 official)

    当某鹏洛客受到大于其当前忠诚之数量的伤害时,它便算「受到过量伤害」。
    A planeswalker is dealt excess damage if it's dealt damage greater than its current loyalty.
  • (2021-02-05 official)

    至于某个由对手操控的生物或鹏洛客在该回合稍早时候是否受过战斗伤害则并不重要。只要对该永久物造成过量伤害的那份伤害是非战斗伤害就行。
    It doesn't matter if a creature or planeswalker an opponent controls was dealt combat damage earlier in the turn. The only thing that matters is that the damage dealt to that permanent that caused excess damage to be dealt was noncombat damage.
  • (2021-02-05 gpt)

    你在支付起动异能的费用时卸装托拉夫之锤。如果该异能未结算,则托拉夫之锤不会重新装备。
    You unattach Toralf's Hammer as part of the cost of activating the ability. If the ability doesn't resolve, Toralf's Hammer doesn't become reattached.
  • (2021-02-05 official)

    托拉夫的异能不会影响要向该由对手操控之生物或永久物造成的那份伤害。该伤害会如常造成。
    Toralf's ability doesn't affect the damage dealt to the creature or planeswalker an opponent controls. That damage will still be dealt as normal.
  • (2021-02-05 gpt)

    正面左上角有一个三角形图标。背面左上角有一个双三角形图标。
    There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
  • (2021-02-05 official)

    如果某永久物既是生物又是鹏洛客,则会利用它所需之两个致命伤害数值中较小的那个,来判断它是否受到过量伤害。举例来说,如果某个永久物既是5/5生物,又是上面有三个忠诚指示物的鹏洛客,且它受到4点伤害,则会算作它受到1点过量伤害,托拉夫的异能会触发。
    If a permanent is both a creature and a planeswalker, the minimum amount of damage to be considered lethal damage is used to determine if excess damage has been dealt. For example, if a 5/5 creature that's also a planeswalker with three loyalty counters on it is dealt 4 noncombat damage, it's been dealt 1 excess damage and Toralf's ability will trigger.