Zur the Enchanter (结界大师祖尔)

Zur the Enchanter
{1}{W}{U}{B}
Legendary Creature — Human Wizard Legendary Creature — Human Wizard 传奇生物~人类/法术师

Flying

Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Flying

Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

飞行

每当祖尔攻击时,你可以从你牌库中搜寻一张法术力值等于或小于3的结界牌,将之放进战场,然后洗牌。

🖌 Josu Hernaiz
1/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2022-12-08 official)

    如果你以祖尔的异能将一张灵气牌放进战场,则你于其进战场时选择它要结附的对象。以此法放进战场的灵气并未以任何东西为目标(举例来说,所以它能结附于对手具辟邪的永久物),但该灵气的结附异能会限制它能结附在什么上面。如果该灵气没有能够合法贴附的对象,则你它会留在你的牌库中。
    If you put an Aura card onto the battlefield with Zur's ability, you choose what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in your library.