Geist of Saint Traft (圣沙弗的游魂)

Geist of Saint Traft
{1}{W}{U}
Legendary Creature — Spirit Cleric Legendary Creature — Spirit Cleric 传奇生物~精怪/僧侣

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

辟邪(此生物不能成为由对手操控之咒语或异能的目标。)

每当圣沙弗的游魂攻击时,派出一个4/4白色,具飞行异能的天使衍生生物,其为横置且正进行攻击。在战斗结束时,放逐该衍生物。

🖌 Daarken
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2020-08-07 gpt)

    任何注记着「此天使不能攻击」的效应(例如宣导)只会影响宣告攻击者的时机。这类效应无法阻止天使衍生物以「正进行攻击」的状态进入战场。
    Any effects that say that the Angel can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Angel token from entering the battlefield attacking.
  • (2020-08-07 official)

    如果你派出多个天使衍生物(最有可能的原因是受到倍产旺季效应影响),则这些衍生物在战斗结束时都会被放逐。另一方面,如果有其他东西成为该天使衍生物的复制品,则所成的复制品不会被放逐。
    If you create more than one Angel token (most likely due to Doubling Season), both are exiled at end of combat. On the other hand, if something else becomes a copy of the Angel token, the copy isn't exiled.
  • (2017-07-17 gpt)

    在对决指挥官玩法中,圣沙弗的游魂作为指挥官被禁止使用,但你可以将其放入套牌中。
    Geist of Saint Traft is banned as a commander in Duel Commander format, but it may be part of your deck.
  • (2020-08-07 official)

    你得为该天使衍生物选择要攻击的牌手或鹏洛客。它攻击的对象与圣沙弗的游魂可以不一样。
    You choose which player or planeswalker the Angel token is attacking. It doesn't have to be attacking the same player or planeswalker that Geist of Saint Traft is attacking.
  • (2020-08-07 official)

    虽然该天使属于进行攻击的生物,但它从未宣告为攻击生物。这就是说,对注记于「每当一个生物攻击时」触发的异能而言,这类异能不会因前述生物进战场且进行攻击而触发。
    Although the Angel is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.