万智牌在线版纪念牌 (PRM) #46883
2013-01-11 | 稀有 |


Cryptborn Horror (窖生惊惧兽)
Cryptborn Horror
{1}{B/R}{B/R}
Creature — Horror
Creature — Horror
生物~惊惧兽
Trample
This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Trample
This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
践踏
此生物进场时上面有X个+1/+1指示物,X为你的对手在本回合中失去生命的总量。
🖌 Nils Hamm
0/0
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2012-10-01 gpt)
如果在窖生惊惧兽进战场的回合中,没有对手失去生命,则它进战场时上面没有+1/+1指示物,且会被置入其拥有者的坟墓场(除非有其他东西能提升其防御力)。
If no opponent has lost life on the turn Cryptborn Horror enters, it will enter with no +1/+1 counters on it and be put into its owner's graveyard (unless something else is raising its toughness). -
(2012-10-01 gpt)
在多人游戏中,窖生惊惧兽进场当回合中,由于离开游戏之对手而失去的生命,也会计入X的数值。
In multiplayer games, life lost the turn Cryptborn Horror enters by opponents who left the game later that turn will count toward the value of X. -
(2012-10-01 gpt)
请记住,对牌手造成的伤害会使该牌手失去等量的生命(除非该来源具有侵染异能)。
Remember, damage dealt to a player causes that player to lose that much life (unless the source has infect). -
(2012-10-01 gpt)
窖生惊惧兽关心的是总共失去的生命数量,而非对手当前的总生命与其在该回合开始时的总生命之差。举例来说,如果在窖生惊惧兽进战场的回合中,有对手失去5点生命,然后获得10点生命,则窖生惊惧兽进战场时上面有五个+1/+1指示物。
Cryptborn Horror cares about the total life lost, not necessarily what an opponent's life total is compared to what it was at the beginning of the turn. For example, if an opponent loses 5 life and then gains 10 life on the turn Cryptborn Horror enters, it will enter with five +1/+1 counters on it.