Venser, Corpse Puppet Venser, Corpse Puppet

Venser, Corpse Puppet 尸身械偶凡瑟

Venser, Corpse Puppet
{U}{B}
Legendary Creature — Phyrexian Zombie Wizard 传奇生物~非瑞人/灵俑/法术师 传奇生物~非瑞人/灵俑/法术师

Lifelink, toxic 1

Whenever you proliferate, choose one —

• If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.

• Target artifact creature you control gains flying and lifelink until end of turn.

系命,下毒1

每当你增殖时,选择一项~

•如果你未操控名称为空心卫的生物,则派出传奇衍生神器生物空心卫,其为3/3无色的非瑞人/魔像衍生神器生物。

•目标由你操控的神器生物获得飞行与系命异能直到回合结束。

系命,下毒1

每当你增殖时,选择一项~

•如果你未操控名称为空心卫的生物,则派出传奇衍生神器生物空心卫,其为3/3无色的非瑞人/魔像衍生神器生物。

•目标由你操控的神器生物获得飞行与系命异能直到回合结束。

🖌 Igor Kieryluk
1/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2023-02-04 official)

    该伤害的其他效应(例如因系命而获得生命)仍会生效。
    Any other effects of that damage, such as life gain from lifelink, still apply.
  • (2023-02-04 official)

    下毒不会改变生物所造成的战斗伤害数量。举例来说,如果一个具下毒1的2/2生物对某牌手造成战斗伤害,则该生物会造成2点伤害。该伤害的结果为:该牌手失去2点生命且得到一个中毒指示物。
    Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
  • (2023-02-04 official)

    对注记于「每当你增殖时」触发的异能而言,就算在如此作时未选择任何永久物或牌手,此类异能也会触发。
    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • (2023-02-04 official)

    增殖时,你可以选择任何具有指示物的永久物,包括由对手操控者。你也可以选择任何其上有指示物的牌手,包括对手。你不能选择在战场以外区域中的牌,就算其上有指示物者亦然。
    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • (2023-02-04 official)

    你不一定要选择每一个具有指示物的永久物或牌手,只要选择你想要增加指示物者即可。由于「任意数量」包括零,你甚至完全不用选择任何永久物,也完全不用选择任何牌手。
    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • (2023-02-04 official)

    如果某个永久物上确实同时有+1/+1和-1/-1指示物,则状态动作会成对移除这两类指示物,直到该永久物上只剩其中一种指示物为止。
    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • (2023-02-04 official)

    牌手可以回应效应中包含增殖的咒语或异能。不过,一旦该咒语或异能开始结算,并且其操控者已着手选择哪些永久物与牌手将得到新的指示物,则任何牌手均已无法去回应此事。
    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • (2023-02-04 official)

    如果某牌手或永久物上有多于一种指示物,且你选择要让其额外获得指示物,则你必须为其上每种指示物的数量都加一。你不能只增加其上的某一种指示物,而不改变其他指示物的数量。
    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • (2023-02-04 official)

    数个下毒异能可以累加。举例来说,如果某个原本具有下毒2的生物再因其他效应而获得下毒1,则该生物对牌手造成的战斗伤害,会令后者得到3个中毒指示物。
    Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
  • (2023-02-04 gpt)

    具下毒异能的生物造成的伤害,无论造成多少伤害,都会给予相同数量的指示物。特别一提,如果有替代性效应以某种方式改变伤害的数量(例如无端暴力),则给予的指示物数量不会改变。
    Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
  • (2023-02-04 gpt)

    另一方面,会影响在牌手上放置的指示物数量的替代性效应,也能改变以此法放置的指示物数量。举例来说,畸巨劫怪弗霖凯的最后两个异能会对以此法放置的指示物生效。
    Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
  • (2023-02-04 official)

    具有十个或更多中毒指示物的牌手会输掉这盘游戏。此为状态动作,不会用到堆叠。换句话说,这件事会立即发生,且牌手不能回应,就像牌手因总生命为0或更低而输掉这盘游戏一样。
    A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
  • (2023-02-04 official)

    如果一个具下毒异能的生物对某生物或鹏洛客造成伤害,或是它要造成的是非战斗伤害,则下毒异能没有效果,没有牌手会得到中毒指示物。
    If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.