March of Swirling Mist March of Swirling Mist

March of Swirling Mist 漩雾行进

March of Swirling Mist
{X}{U}
Instant 瞬间 瞬间

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way.

Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

你可以从你手上放逐任意数量的蓝色牌,以作为施放此咒语的额外费用。每以此法放逐一张牌,此咒语便减少{2}来施放。

至多X个目标生物跃离。(它们于跃离期间视作不存在。各永久物会于其操控者下一个重置步骤重置之前跃回。)

你可以从你手上放逐任意数量的蓝色牌,以作为施放此咒语的额外费用。每以此法放逐一张牌,此咒语便减少{2}来施放。

至多X个目标生物跃离。(它们于跃离期间视作不存在。各永久物会于其操控者下一个重置步骤重置之前跃回。)

🖌 Iris Compiet
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2022-02-18 official)

    虽然你可以利用漩雾行进的第一个异能来放逐多于所需数量的牌张,但你不能以此法将漩雾行进的法术力费用降到少于{蓝}。
    You may exile more cards than necessary for March of Swirling Mist's first ability, but you can't reduce the mana it costs to less than {U} this way.
  • (2022-02-18 official)

    跃离的永久物视同不存在。这类永久物不能成为咒语或异能的目标,其静止式异能对游戏没有效果,其触发式异能不会触发,其不能进行攻击或阻挡,诸如此类。
    Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
  • (2022-02-18 official)

    于某生物跃离时,所有贴附于其上的灵气和武具也会同时跃离。这类灵气和武具会与该生物一同跃回,且跃回时依旧贴附于该生物上。
    As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
  • (2022-02-18 official)

    当漩雾行进在堆叠上时,其法术力值始终都是你为X所选数值加1,与你施放它时实际支付的法术力数量无关。
    The mana value of March of Swirling Mist while it's on the stack is the value chosen for X plus 1, no matter how much mana you actually paid to cast it.
  • (2022-02-18 gpt)

    任何注记着「于…时段内」生效的持续性效应(例如夺心魔的效应)会忽略已跃离的物件。如果如此忽略这些物件会导致该效应的条件不再满足,则该效应会终止。
    Any continuous effects with a “for as long as” duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
  • (2022-02-18 official)

    跃离不会令永久物离开或重新进入战场,因此不会触发「离开战场」或「进战场」的异能。
    Phasing out doesn't cause permanents to leave or re-enter the battlefield, so no “leaves the battlefield” or “enters the battlefield” abilities will trigger.
  • (2022-02-18 official)

    永久物是于其操控者的重置步骤中,在该牌手重置其永久物之前的时刻跃回。以此法跃回的生物能够在当回合中进行攻击及支付{横置}费用。如果某永久物跃离时其上有指示物,则它跃回时上面也会有同样的指示物。
    Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
  • (2022-02-18 official)

    如果进行攻击或阻挡的生物跃离,则它会被移出战斗。
    An attacking or blocking creature that phases out is removed from combat.
  • (2022-02-18 official)

    如果你的一个生物因效应之故受对手操控,然后该生物跃离,但该改变操控权的效应在其跃回前就已终止,则该生物会于该对手的下一个重置步骤开始时在你的操控下跃回。如果该对手在其下一个重置步骤到来前就离开了游戏,则该永久物会在过了其本来要开始下一个回合之时点后的下一个重置步骤中跃回。
    If an opponent gains control of one of your creatures, that creature phases out, and the duration of the control-change effect expires before it phases back in, that creature phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
  • (2022-02-18 official)

    永久物跃回时会记得牌手于其进战场时为它作的选择。
    Choices made for permanents as they entered the battlefield are remembered when they phase in.