Anzrag, the Quake-Mole Anzrag, the Quake-Mole

Anzrag, the Quake-Mole 地动鼹鼠安札格

Anzrag, the Quake-Mole
{2}{R}{G}
Legendary Creature — Mole God 传奇生物~鼹鼠/神 传奇生物~鼹鼠/神

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.

{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

每当地动鼹鼠安札格被阻挡时,重置所有由你操控的生物。在此战斗阶段后,额外多出一个战斗阶段。

{3}{R}{R}{G}{G}:本回合中,安札格每次战斗若能被阻挡,则须如此作。

每当安札格被阻挡时,重置所有由你操控的生物。在此阶段后,额外多出一个战斗阶段。

{3}{R}{R}{G}{G}:本回合中,安札格每次战斗若能被阻挡,则须如此作。

His claws tear at the foundations of civilization. 他的利爪撕扯文明根基。 他的利爪撕扯文明根基。
🖌 Helge C. Balzer
8/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2024-02-02 official)

    如果你起动了地动鼹鼠安札格的最后一个异能,则本回合的每次战斗中都只需用一个生物去阻挡它即可。其他生物同样可以去阻挡它,也可以任意阻挡其他生物,甚至不进行阻挡。
    If you activate Anzrag, the Quake-Mole's last ability, only one creature is required to block it each combat this turn. Other creatures may also block it and are free to block other creatures or not block at all.
  • (2024-02-02 official)

    如果有数个生物同时阻挡地动鼹鼠安札格,则其第一个异能也只会触发一次。
    If multiple creatures block Anzrag, the Quake-Mole, its first ability still triggers only once.
  • (2024-02-02 official)

    地动鼹鼠安札格的第一个异能可能会在同一回合中多次触发。它每次结算时,你都会产生一个额外的战斗阶段。
    Anzrag, the Quake-Mole's first ability may trigger multiple times in the same turn. Each time it resolves, you create an additional combat phase.
  • (2024-02-02 official)

    如果你起动地动鼹鼠安札格的最后一个异能,但是由防御牌手操控的所有生物因故不能进行阻挡,安札格便不会被阻挡。如果要支付费用才能阻挡安札格,则这并不会强迫防御牌手必须支付该费用,所以这种情况下,也不至于必须要如此阻挡。
    If you activate Anzrag, the Quake-Mole's last ability, but each creature the defending player controls can't block for any reason, Anzrag isn't blocked. If there's a cost associated with blocking Anzrag, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.