摩登新篇3纪念牌 (PMH3) #90s
2024-06-14 | 稀有 |

这张卡牌的中文卡图暂缺。
白骨帝王
Emperor of Bones
{1}{B}
生物~骷髅妖/贵族
在你回合的战斗开始时,将至多一张目标牌从坟墓场放逐。
{1}{B}:演化2。
每当在此生物上放置一个或数个+1/+1指示物时,将一张以此生物放逐的生物牌在你操控下放进战场,且上面有一个终命指示物。它获得敏捷异能。在下一个结束步骤开始时将它牺牲。
🖌 Josh Hass
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
单卡释疑
-
(2024-06-07 official)
如果其上有终命指示物的永久物将从战场进入坟墓场,则改为将之放逐。
If any permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead. -
(2024-06-07 official)
终命指示物并非关键字指示物,且终命指示物也不会让其上有这类指示物的永久物获得异能。如果该永久物失去所有异能,然后将进入坟墓场,则它仍然会被放逐。
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. -
(2024-06-07 official)
如果生物因故失去了其上的所有+1/+1指示物,则你可以令其再度演化来获得新的+1/+1指示物。
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters. -
(2024-06-07 official)
同一永久物上的数个终命异能不会累计。
Multiple finality counters on a single permanent are redundant. -
(2024-06-07 official)
终命指示物不会阻止永久物从战场进入坟墓场以外的区域。举例来说,如果某个其上有终命指示物的永久物将从战场移回其拥有者的手上,则它会如常移回。
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally. -
(2024-06-07 official)
你始终都可以起动令生物演化的异能。于该异能结算时,如果生物上面因故已有+1/+1指示物,则你就不会在上面新放置+1/+1指示物。
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.