Solitude Solitude

Solitude 幽寂

Solitude
{3}{W}{W}
Creature — Elemental Incarnation 生物~元素/化身 生物~元素/化身

Flash

Lifelink

When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand.

闪现

系命

当幽寂进战场时,放逐至多另一个目标生物。该生物的操控者获得等同于其力量的生命。

呼魂~从你手上放逐一张白色牌。

闪现

系命

当此生物进场时,放逐至多另一个目标生物。该生物的操控者获得等同于其力量的生命。

呼魂~从你手上放逐一张白色牌。

🖌 Evan Shipard
3/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2021-06-18 official)

    如果你支付了呼魂费用,则你可以让生物本身的触发式异能先结算,然后再结算呼魂触发式异能。在生物本身的异能结算之后,但在你需要牺牲生物之前,你还有机会来施放咒语。
    If you pay the evoke cost, you can have the creature's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.
  • (2021-06-18 official)

    要计算咒语的总费用,先从要支付的法术力费用或替代性费用开始(例如呼魂费用),加上费用增加的数量,然后再减去费用减少的数量。咒语的法术力值仅由其法术力费用决定,与施放该咒语时所支付的总费用无关。
    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.