

Agent of Treachery 谗言密探
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
当谗言密探进战场时,获得目标永久物的操控权。
在你的结束步骤开始时,若你操控三个或更多不由你拥有的永久物,则抓三张牌。
当此生物进场时,获得目标永久物的操控权。
在你的结束步骤开始时,若你操控三个或更多不由你拥有的永久物,则抓三张牌。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
单卡释疑
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(2019-07-12 official)
如果在你的结束步骤开始时,你并未操控三个不由你拥有的永久物,则谗言密探的最后一个异能不会触发。如果在该异能结算时,你不再操控三个不由你操控的永久物,则你不会抓三张牌。不过你在这两个时点所操控的三个此类永久物不必相同。
If you don’t control three permanents you don’t own as your end step begins, Agent of Treachery’s last ability doesn’t trigger. If you no longer control three permanents you don’t own as it resolves, you won’t draw three cards. Those don’t have to be the same three permanents each time. -
(2019-07-12 official)
谗言密探的效应会一直持续下去。该效应不会在清除步骤中消除,且就算谗言密探离开战场,其效应也不会终止。不过在多人游戏中,此效应会因你离开游戏而终止。
Agent of Treachery’s effect lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game. -
(2019-07-12 official)
如果你获得了某个永久物的操控权,且其期限是「直到回合结束」,则该效应会在清除步骤中消除,而清除步骤是在结束步骤之后。在判断谗言密探最后一个异能是否会触发的时候,你仍操控该永久物。
If you gain control of a permanent “until end of turn,” that effect will wear off during the cleanup step, after the end step. You’ll control that permanent while considering Agent of Treachery’s last ability. -
(2019-07-12 official)
就算获得某生物之操控权,也不会让你同时获得其上任何灵气或武具之操控权。获得灵气或武具的操控权也不会改变它当前所贴附的对象。
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Aura or Equipment doesn’t change what it’s currently attached to. -
(2019-07-12 official)
衍生物的拥有者是派出该衍生物的牌手。
A token’s owner is the player who created it.