Glóin, Dwarf Emissary Glóin, Dwarf Emissary

Glóin, Dwarf Emissary 矮人特使格罗因

Glóin, Dwarf Emissary
{2}{R}
Legendary Creature — Dwarf Advisor 传奇生物~矮人/参谋 传奇生物~矮人/参谋

Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)

{T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

每当你施放史迹咒语时,派出一个珍宝衍生物。此异能每回合只会触发一次。(神器、传奇和传纪是史迹。)

{T},牺牲一个珍宝:煽惑目标生物。(直到你的下一个回合,该生物每次战斗若能攻击,则必须攻击,且若能攻击除你以外的牌手,则必须如此作。)

每当你施放史迹咒语时,派出一个珍宝衍生物。此异能每回合只会触发一次。(神器、传奇和传纪是史迹。)

{T},牺牲一个珍宝:煽惑目标生物。(直到你的下一个回合,该生物每次战斗若能攻击,则必须攻击,且若能攻击除你以外的牌手,则必须如此作。)

🖌 Tomas Duchek
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2023-06-16 official)

    如果某个由你操控的生物被多位对手煽惑,则必须从未曾煽惑它的对手中选一位进行攻击,如此才能最大数量地满足所有煽惑要求。如果某个由你操控的生物被你的所有对手都煽惑了,则该生物必须攻击一位对手(而不能攻击鹏洛客或战役),但你可以选择它要攻击哪位对手。
    If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • (2023-06-16 official)

    如果某史迹牌未经施放便被径直放进战场,则不会触发注记于「每当你施放史迹咒语时」触发的异能。
    An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.
  • (2023-06-16 official)

    因为地牌永远不会被施放,所以使用传奇地不会触发注记于「每当你施放史迹咒语时」触发的异能。如果在战场上的牌转化成具传奇此超类别、神器此牌张类别或传纪此副类别的牌,也不会触发此类异能。
    Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
  • (2023-06-16 official)

    「被煽惑」并不是生物所具有的异能。一旦某生物被煽惑,则就算它失去了所有异能,也必须依照前述要求进行攻击。
    Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • (2023-06-16 official)

    如果在某牌手的宣告攻击者步骤中,某个由该牌手操控且被煽惑的生物处于以下状况:该生物已横置;它正受某咒语或异能之影响而不能攻击;或该牌手并未从本回合一开始时便持续操控它(且它不具敏捷),则它便不能攻击。如果要支付费用才能让某生物攻击牌手,则这并不会强迫其操控者必须支付该费用,所以该生物也并非必须要攻击。
    If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • (2023-06-16 official)

    只要某牌、咒语或永久物具有传奇此超类别、神器此牌张类别或传纪此副类别,它便是史迹。就算物件同时符合上述两个条件之二,也不会让其史迹价值更高,亦不会提供额外加成~物件只分为「是史迹」和「不是史迹」两种情况。
    A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.
  • (2023-06-16 official)

    有些异能注记于「每当你施放史迹咒语时」触发。此类异能会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
    Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • (2023-06-16 official)

    如果该生物不符合上述任一条例外条件,且能够攻击,则它若能攻击煽惑它之咒语或异能的操控者以外的牌手,就必须如此作。如果该生物能够攻击,但只是不能攻击前述任一应攻击的牌手,则它必须攻击一个由对手操控的鹏洛客,或是一个由对手防卫的战役,或是煽惑此生物的牌手。
    If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent protects, or the player that goaded it.
  • (2023-06-16 official)

    以已煽惑的生物攻击,并不会取消其已煽惑的状态。如果该回合中有额外的战斗阶段,或如果另一牌手在该生物被煽惑的时限结束之前获得了它的操控权,则该生物若能再度攻击,则必须如此作。
    Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.