

Dina, Soul Steeper (浸灵迪娜)
Whenever you gain life, each opponent loses 1 life.
{1}, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Whenever you gain life, each opponent loses 1 life.
{1}, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
每当你获得生命时,每位对手各失去1点生命。
{1},牺牲另一个生物:迪娜得+X/+0直到回合结束,X为所牺牲生物的力量。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2021-04-16 official)
X为该生物在战场上时的力量,而非它在坟墓场中时具有之数值。
X is the power the creature had when it was on the battlefield, not the power it has in the graveyard. -
(2021-04-16 official)
迪娜的第一个触发式异能只会因每次获得生命之事件触发一次,不论获得几点生命都是一样。
Dina's first ability triggers only once for each life gain event, no matter how much life was gained. -
(2021-04-16 official)
当迪娜的第一个异能结算时,每位对手就只各会失去1点生命,不论获得几点生命都是一样。
When Dina's first ability resolves, each opponent loses only 1 life, no matter how much life was gained. -
(2021-04-16 official)
每个具系命异能的生物造成战斗伤害,都是不同的获得生命事件。举例来说,如果两个由你操控且具有系命异能的生物同时造成战斗伤害,则「每当你获得生命」此异能会触发两次。但是,如果某个由你操控且具系命异能的生物同时对数个生物、牌手和/或鹏洛客造成伤害(也许因为它具有践踏异能或者被一个以上的生物阻挡),则此异能将只会触发一次。
Each creature with lifelink dealing combat damage causes a separate life gain event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.