

Gorm the Great (伟岸古罗穆)
Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.)
Vigilance
Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.
Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.)
Vigilance
Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.
与无影维特兹拍档(当此生物进场时,目标牌手可以将维特兹从其牌库置于其手上,然后洗牌。)
警戒
若能阻挡古罗穆,则必须阻挡之,且若能用两个或更多生物阻挡古罗穆,则必须如此阻挡之。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2018-06-08 official)
两个指挥官在游戏开始时都位于统帅区,另外98张牌洗牌后成为你的牌库。
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library. -
(2018-06-08 gpt)
一旦游戏开始,你的两位指挥官便会分别计算。如果你施放其中一位指挥官,则你在第一次施放另一位时不需额外支付{二}。牌手在受到来自其中一位指挥官的21点伤害后便会输掉这盘游戏,而不是两位指挥官的伤害加总达到21点时。指挥信标的效应是将其中一位指挥官置于你手上,而不是两位都置于你手上。
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both. -
(2018-06-08 official)
「与[名称]拍档」代表两个异能。第一个异能属于触发式异能,意指「当此永久物进战场时,目标牌手可以从其牌库中搜寻一张名称为[名称]的牌,展示该牌,将它置入其手上,然后将其牌库洗牌。」
"Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library." -
(2018-06-08 gpt)
“拍档”关键字的触发式异能在指挥官游戏中依然会触发。如果你的另一位指挥官因故在你的牌库中,你可以找到它。你也可以指定另一位牌手为目标,看看他是否在牌库中有该牌。
The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library. -
(2018-06-08 gpt)
在双头巨人游戏中,牌手的总生命与其队伍的总生命相同。
In a Two-Headed Giant game, a player's life total is the same as their team's life total. -
(2018-06-08 gpt)
如果你的指挥官套牌有两个指挥官,则你只能放进其颜色标识与你两个指挥官的颜色标识组合相同的牌。如果科瓦斯和希尔维娅是你的指挥官,则你的套牌中只能包含颜色标识为红色和/或白色的牌,但不能包含蓝色、黑色或绿色。
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green. -
(2018-06-08 official)
「与[名称]拍档」所代表的第二个异能会影响指挥官玩法的套牌构组规则,在该玩法之外没有任何作用。如果你将某张具「与[名称]拍档」的传奇生物牌指定为你的指挥官,则你也可以同时将该异能中所提及名称的传奇生物牌指定为你的指挥官。欲知指挥官玩法的详细信息,请访问Wizards.com/Commander。
The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander. -
(2018-06-08 gpt)
如果只有一个生物能阻挡伟岸古罗穆,则该生物必须如此作。
If only one creature can block Gorm the Great, that creature does so. -
(2018-06-08 official)
对于会检查你是否操控你的指挥官之效应,你操控任一指挥官或同时操控两个均能满足之。
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. -
(2018-06-08 gpt)
要有两位指挥官,两者都必须在游戏开始时具有拍档异能(见万智牌:指挥官™(2016年版)系列)或相应的“拍档…。”异能。具有“拍档…”异能的生物不能与其指定的拍档以外的生物拍档。在游戏中失去拍档异能不会使得这两者不再是你的指挥官。
To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander. -
(2018-06-08 gpt)
维特兹的最后一个异能会在造成战斗伤害之后触发并结算。举例来说,如果维特兹对一位有10点生命的牌手造成1点战斗伤害,则战斗伤害会将该牌手的总生命减少至9。然后其异能会令该牌手失去5点生命,使其剩余4点生命。
Virtus's last ability triggers and resolves after combat damage is dealt. For example, if Virtus deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then its ability will cause the player to lose 5 life, leaving the player at 4. -
(2018-06-08 gpt)
如果某生物因故无法阻挡戈姆(例如已横置),则它便不进行阻挡。如果要支付费用才能让某生物阻挡戈姆,则这并不会强迫该牌手必须支付该费用,所以这种情况下,该生物也不至于必须要阻挡。如果这意味着没有生物能阻挡戈姆,则戈姆便未被阻挡。
If a creature can't block Gorm for any reason (such as being tapped), then it doesn't block. If there's a cost associated with having it block Gorm, the player isn't forced to pay that cost, so it doesn't have to block in that case either. If this means that no creatures block Gorm, Gorm isn't blocked. -
(2018-06-08 official)
请注意,搜寻牌库的是该被指定为目标的牌手(因此会被诸如Stranglehold之类的效应所影响),且该牌手找到相应牌张后须展示之,就算该异能的规则提示中未包含「展示」字眼也须如此作。
Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.