Riverwheel Aerialists (河轮舞空僧)

Riverwheel Aerialists
{5}{U}
Creature — Djinn Monk Creature — Djinn Monk 生物~巨灵/修行僧

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

飞行

灵技(每当你施放非生物咒语时,此生物得+1/+1直到回合结束。)

Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones. Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones. 河轮城塞武技纯熟者能穿雨而过不湿分毫;炉火纯青者则能踏雨而上直入云霄。
🖌 Jack Wang
4/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A

单卡释疑

  • (2014-09-20 official)

    灵技异能触发之后,便与触发此异能之咒语再无关联。就算该咒语被反击,灵技异能仍将结算。
    Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • (2014-09-20 official)

    灵技异能进入堆叠时会位于触发此异能之咒语的上方。它会比该咒语先一步结算。
    Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • (2014-09-20 official)

    只要你施放的咒语不含生物此类别,灵技异能便会触发。对于具多个类别的咒语而言,只要此咒语诸类别中包含生物(例如神器生物),灵技异能便不会在你施放此咒语时触发。使用地同样不会触发灵技异能。
    Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.