精选列表 (PLST) #SOK-153
2021-11-19 | 稀有 |


Blood Clock (鲜血时计)
Blood Clock
{4}
Artifact
Artifact
神器
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
在每位牌手的维持开始时,除非该牌手支付2点生命,否则其将一个由其操控的永久物移回其拥有者手上。
In an age of war, time is measured not by sand but by blood.
In an age of war, time is measured not by sand but by blood.
烽火频仍的岁月里,时间不再以细沙计量,而是用血滴测度。
🖌 Keith Garletts
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
单卡释疑
-
(2005-06-01 gpt)
不操控永久物的牌手不需要支付2点生命(但该牌手可以选择支付)。
A player who controls no permanents doesn’t need to pay 2 life (although that player can choose to do so). -
(2005-06-01 gpt)
生命少于2的牌手无法支付2点生命,必须移回一个永久物。
A player with less than 2 life can’t pay 2 life and must return a permanent. -
(2005-06-01 gpt)
于该触发式异能结算时,才决定要将哪个永久物移回,或是否要支付生命。
The choice of which permanent to return or whether to pay life is made as the triggered ability resolves.