Bonders' Enclave (持绊人秘境)

Bonders' Enclave
Land Land

{T}: Add {C}.

{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

{T}: Add {C}.

{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

{T}:加{C}

{3}{T}:抓一张牌。只能于你操控力量等于或大于4的生物时起动。

There is a sanctuary that reveals itself only to those graced by the *eludha*—the mystical connection between bonder and monster. There is a sanctuary that reveals itself only to those graced by the *eludha*—the mystical connection between bonder and monster. 联系持绊人与怪兽之间的神秘纽带称作*灵绊*,而有处庇护地只向持有这类羁绊者敞开大门。
🖌 Cliff Childs
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2020-04-17 official)

    一旦你起动了持绊人秘境的最后一个异能,它不会再检查你是否操控力量等于或大于4的生物。
    Once you've activated the last ability of Bonders' Enclave, it doesn't check again at any point whether you control a creature with power 4 or greater.
  • (2020-04-17 official)

    一旦你宣告起动持绊人秘境的最后一个异能,则直到你完成起动之前,没有牌手能有所行动。特别一提,对手不能试图改变你是否「操控力量等于或大于4的生物」此事。
    Once you announce that you're activating the last ability of Bonders' Enclave, no player may take actions until you've finished activating it. Notably, opponents can't try to change whether you control a creature with power 4 or greater.