

Fathom Mage (深测法师)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
进化(每当一个由你操控的生物进场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。)
每当在此生物上放置一个+1/+1指示物时,你可以抓一张牌。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2013-01-24 gpt)
如果在深测法师上同时放置数个+1/+1指示物,则其最后一个异能会因每个指示物而触发一次。
If multiple +1/+1 counters are placed on Fathom Mage simultaneously, its last ability will trigger once for each of those counters. -
(2013-01-24 gpt)
深测法师的最后一个异能会在每当其上放置任意+1/+1指示物时触发,而不仅限于因进化异能放置者。
Fathom Mage's last ability will trigger whenever any +1/+1 counter is placed on it, not just ones due to the evolve ability. -
(2013-04-15 official)
如果多个生物同时进战场,进化异能可能会多次触发,但在每个此类异能试图结算的时候,都会进行一次数值比较。举例来说,如果你操控一个2/2、具进化异能的生物,同时有两个3/3生物进入战场,则进化异能会触发两次。第一个异能将结算并且在具进化异能的生物上放置一个+1/+1指示物。当第二个异能试图结算时,新生物的力量和防御力都不大于具进化异能的生物,因此该异能不会生效。
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing. -
(2013-04-15 official)
如果进化异能触发,则会在该异能试图结算时再次进行数值比较。如果此时不存在新生物力量或防御力之一数值较大的情况,则此异能不会生效。如果新进战场的生物在进化异能试图结算之前便已离开战场,则利用其最后已知的力量和防御力来进行数值比较。
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats. -
(2013-04-15 official)
每当一个生物在你的操控下进战场时,将该生物的力量及防御力与具进化异能之生物的力量及防御力分别进行比较。如果这两者的比较结果均不存在新生物的数值较大的情况,则进化异能根本不会触发。
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all. -
(2013-04-15 official)
对进化异能而言,在对两个生物进行比较时,始终是用力量与力量、防御力与防御力进行对比。
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness. -
(2013-04-15 official)
于进化异能结算且进行数值比较的时候,可能出现原本力量数值较大变为后来防御力数值较大的情况,反之亦然。在此情况下,此异能依然能够结算,你能在具进化异能的生物上放置一个+1/+1指示物。举例来说,如果你操控一个2/2、具进化异能的生物,同时有一个1/3生物在你的操控下进入战场,由于后者的防御力较大,因此进化异能会触发。作为回应,1/3生物得+2/-2。当该进化触发式异能试图结算时,变成了该生物的力量较大。你将在具进化异能的生物上放置一个+1/+1指示物。
When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve. -
(2013-01-24 gpt)
如果深测法师进战场时上面有+1/+1指示物(也许是由于生机大师),则其最后一个异能会因其进战场时上面有的每个+1/+1指示物而触发一次。
If Fathom Mage enters with a +1/+1 counter on it (perhaps due to Master Biomancer), its last ability will trigger once for each +1/+1 counter it entered with. -
(2013-04-15 official)
如果某生物进战场时上面有+1/+1指示物,则在判断进化异能是否会触发时,须将该些指示物考虑在内。举例来说,一个进战场时上面有两个+1/+1指示物的1/1生物,会触发2/2、具进化异能之生物的进化异能。
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.