Expropriate (征用)

Expropriate
{7}{U}{U}
Sorcery Sorcery 法术
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
议争~由你开始,每位牌手各投票选择「时间」或「金钱」。于本回合后进行额外的若干回合,其数量等同于投票选择「时间」的总票数。对投票选择「金钱」的各牌手而言,该牌手每如此投票一次,便选择一个由他拥有的永久物;你获得这些永久物的操控权。放逐征用。
Few things are more valuable than time or money—and Leovold has plenty of both. Few things are more valuable than time or money—and Leovold has plenty of both. 鲜有比时间或金钱更为宝贵的东西~而列沃德两者都非常充裕。
🖌 Zack Stella
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
此牌在此赛制中为“主宰牌”。
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A

单卡释疑

  • (2024-09-20 gpt)

    直到征用结算,牌手才会投票。牌手在回应此咒语时,无法得知投票结果为何。
    No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
  • (2016-08-23 official)

    对于具进战场议争异能的生物而言,如果它在该异能结算之前就已离开战场,则牌手仍能投票选择会在该生物上放置+1/+1指示物的选项,就算这类票最后不会产生任何效果也是一样~或许这才是牌手如此投票的原因。
    If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
  • (2016-08-23 official)

    你必须从提供的选项中投票选择其中一项。你不能弃权。
    You must vote for one of the available options. You can't abstain.
  • (2016-08-23 official)

    牌手是在咒语或异能结算时才会投票。你在决定是否要对该咒语或异能进行回应时,并不会知道投票的结果。
    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • (2016-08-23 official)

    在「投票」与「包含投票之咒语或异能完成结算」这两件事之间,牌手不能作任何事情。
    Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
  • (2016-08-23 official)

    议争异能之效应均是按牌上印制的顺序生效。首先进行投票,然后第一个效应生效,最后轮到第二个效应生效。
    The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
  • (2016-08-23 official)

    「议争」之运作方式与原版诡局系列中的议定不同。原版的议定是让多数人来决定最后的效果为何,而议争中投下的每一票均影响最后的效果。
    Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
  • (2016-08-23 official)

    由于牌手依回合顺序进行投票,因此牌手会知道之前投票的人选择哪些选项。
    Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
  • (2024-09-20 official)

    每位牌手必须从提供的选项中投票选择其中一项。不能投弃权票。
    Each player must vote for one of the available options. They can't abstain.
  • (2024-09-20 gpt)

    投票按照回合顺序进行,每位牌手都能知道在自己之前投票的牌手所投的票。
    Votes are cast in turn order, and each player will know the votes of players who voted beforehand.