

Expropriate (征用)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
单卡释疑
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(2024-09-20 gpt)
直到征用结算,牌手才会投票。牌手在回应此咒语时,无法得知投票结果为何。
No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote. -
(2016-08-23 official)
对于具进战场议争异能的生物而言,如果它在该异能结算之前就已离开战场,则牌手仍能投票选择会在该生物上放置+1/+1指示物的选项,就算这类票最后不会产生任何效果也是一样~或许这才是牌手如此投票的原因。
If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect. -
(2016-08-23 official)
你必须从提供的选项中投票选择其中一项。你不能弃权。
You must vote for one of the available options. You can't abstain. -
(2016-08-23 official)
牌手是在咒语或异能结算时才会投票。你在决定是否要对该咒语或异能进行回应时,并不会知道投票的结果。
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. -
(2016-08-23 official)
在「投票」与「包含投票之咒语或异能完成结算」这两件事之间,牌手不能作任何事情。
Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote. -
(2016-08-23 official)
议争异能之效应均是按牌上印制的顺序生效。首先进行投票,然后第一个效应生效,最后轮到第二个效应生效。
The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect. -
(2016-08-23 official)
「议争」之运作方式与原版诡局系列中的议定不同。原版的议定是让多数人来决定最后的效果为何,而议争中投下的每一票均影响最后的效果。
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect. -
(2016-08-23 official)
由于牌手依回合顺序进行投票,因此牌手会知道之前投票的人选择哪些选项。
Because the votes are made in turn order, each player will know the votes of players who voted beforehand. -
(2024-09-20 official)
每位牌手必须从提供的选项中投票选择其中一项。不能投弃权票。
Each player must vote for one of the available options. They can't abstain. -
(2024-09-20 gpt)
投票按照回合顺序进行,每位牌手都能知道在自己之前投票的牌手所投的票。
Votes are cast in turn order, and each player will know the votes of players who voted beforehand.