精选列表 (PLST) #CN2-166
2019-11-07 | 普通 |


Ill-Tempered Cyclops (暴躁独眼巨人)
Ill-Tempered Cyclops
{3}{R}
Creature — Cyclops
Creature — Cyclops
生物~独眼巨人
Trample
{5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Trample
{5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
践踏
{5}{R}:蛮化3。(如果此生物未蛮化,则在其上放置三个+1/+1指示物且它已蛮化。)
A cyclops has two moods: angry and asleep.
A cyclops has two moods: angry and asleep.
独眼巨人有两种情绪:愤怒和沉睡。
🖌 Peter Mohrbacher
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
单卡释疑
-
(2013-09-15 official)
一旦生物已蛮化,它就不能再次蛮化。如果此生物在蛮化异能结算时已经蛮化,则不会有任何效应。
Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens. -
(2013-09-15 official)
「已蛮化」并不是生物所具有的异能。而只是该生物目前的样子。如果该生物不再是生物或失去了所有异能,则它仍是已蛮化状态。
Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous. -
(2013-09-15 official)
对于会在某生物蛮化时触发的异能而言,如果该生物在其蛮化异能结算时不在战场上,则此异能不会触发。
An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.