Ill-Tempered Cyclops (暴躁独眼巨人)

Ill-Tempered Cyclops
{3}{R}
Creature — Cyclops Creature — Cyclops 生物~独眼巨人

Trample

{5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Trample

{5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

践踏

{5}{R}:蛮化3。(如果此生物未蛮化,则在其上放置三个+1/+1指示物且它已蛮化。)

A cyclops has two moods: angry and asleep. A cyclops has two moods: angry and asleep. 独眼巨人有两种情绪:愤怒和沉睡。
🖌 Peter Mohrbacher
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A

单卡释疑

  • (2013-09-15 official)

    一旦生物已蛮化,它就不能再次蛮化。如果此生物在蛮化异能结算时已经蛮化,则不会有任何效应。
    Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • (2013-09-15 official)

    「已蛮化」并不是生物所具有的异能。而只是该生物目前的样子。如果该生物不再是生物或失去了所有异能,则它仍是已蛮化状态。
    Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • (2013-09-15 official)

    对于会在某生物蛮化时触发的异能而言,如果该生物在其蛮化异能结算时不在战场上,则此异能不会触发。
    An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.