

Daxos the Returned (转世者达克索斯)
Whenever you cast an enchantment spell, you get an experience counter.
{1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
Whenever you cast an enchantment spell, you get an experience counter.
{1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."
每当你施放结界咒语时,你得到一个经验指示物。
{1}{W}{B}:派出一个白黑双色的精怪衍生结界生物。它具有「此生物之力量和防御力各等同于你具有的经验指示物数量。」
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2015-11-04 official)
设定衍生物力量与防御力的异能属于该衍生物的可复制特征值之一。此衍生物的复制品同样会具有该异能。
The ability that defines the token’s power and toughness is part of the token’s copiable values. Copies of the token will also have that ability. -
(2015-11-04 official)
无论你是以何种方式获得,所有经验指示物都一样。举例来说,无论你的经验指示物是通过第一个异能而得,还是通过其他异能,通过增殖等等方式而得,最后一个异能都会将其计算在内。
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on. -
(2015-11-04 official)
将衍生结界生物放进战场不会触发达克索斯的第一个异能。另一方面,由于星彩异能会在每当有结界在你的操控下进战场时触发,因此衍生结界生物进战场时会触发这类异能。
Putting an enchantment creature token onto the battlefield won’t cause Daxos’s first ability to trigger. On the other hand, constellation abilities trigger whenever an enchantment enters the battlefield under your control, so those abilities will trigger. -
(2015-11-04 official)
衍生物的力量与防御力会随着你所具有之经验指示物数量的变化而改变。
The power and toughness of the tokens will change as the number of experience counters you have does. -
(2015-11-04 official)
每个游戏包内都包含一张标注有「经验」字样的牌张,附有「将你的经验指示物置于此处」的提示。这张牌并非进行游戏的必需用品,而只是一处方便你放置经验指示物的位置;你可以利用骰子、玻璃珠或其他小东西来代表经验指示物。
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items. -
(2015-11-04 official)
经验指示物是第二种牌手能得到的指示物,另外一种是中毒指示物。
Experience counters are the second kind of counters a player can have, joining poison.