Puppet Conjurer (傀儡咒法师)

Puppet Conjurer
{1}{B}
Artifact Creature — Human Wizard Artifact Creature — Human Wizard 神器生物~人类/法术师

{U}, {T}: Create a 0/1 blue Homunculus artifact creature token.

At the beginning of your upkeep, sacrifice a Homunculus.

{U}, {T}: Create a 0/1 blue Homunculus artifact creature token.

At the beginning of your upkeep, sacrifice a Homunculus.

{U}{T}:派出一个0/1蓝色造妖衍生神器生物。

在你的维持开始时,牺牲一个造妖。

He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew. He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew. 他对着自己未尽完美的造物皱眉,然后将它砸成废铁。 之后将乙金回收,重新来过。
🖌 Steven Belledin
1/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A

单卡释疑

  • (2008-10-01 gpt)

    由于傀儡咒法师的第二个异能而牺牲的造妖,不限于由傀儡咒法师放进战场的造妖衍生物。
    The Homunculus you sacrifice due to the second ability isn’t limited to being a Homunculus token put onto the battlefield by Puppet Conjurer.
  • (2008-10-01 gpt)

    如果于第二个异能结算时,你未操控造妖,则什么都不会发生。未能牺牲造妖并不会受到惩罚。
    If you control no Homunculi when the second ability resolves, nothing happens. There’s no penalty for failing to sacrifice a Homunculus.
  • (2008-10-01 gpt)

    有色神器与无色神器之间唯一的区别,显而易见,就是颜色。与大多数神器不同,有色神器需要有色法术力来施放。与大多数神器不同,有色神器在所有区域中都有颜色。它会与在乎颜色的牌张产生互动。除此之外,有色神器与其他神器没有区别。它会与在乎神器的牌张产生正常互动,例如粉碎或能缰吞噬兽。
    The only difference between a colored artifact and a colorless artifact is, obviously, its color. Unlike most artifacts, a colored artifact requires colored mana to cast. Also unlike most artifacts, a colored artifact has a color in all zones. It will interact with cards that care about color. Other than that, a colored artifact behaves just like any other artifact. It will interact as normal with any card that cares about artifacts, such as Shatter or Arcbound Ravager.