精选列表 (PLST) #IKO-117
2024-09-30 | 非普通 |


Flame Spill (烈焰如注)
Flame Spill
{2}{R}
Instant
Instant
瞬间
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
烈焰如注对目标生物造成4点伤害。过量伤害改为对该生物的操控者造成之。
Fragile, floating Skysail suddenly seemed like an appealingly safe place to live.
Fragile, floating Skysail suddenly seemed like an appealingly safe place to live.
脆弱飘摇的翔空城突然间像是个安全宜居的福地。
🖌 Zoltan Boros
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
单卡释疑
-
(2020-04-17 official)
如果在烈焰如注试图结算时,该目标生物已经是不合法目标,则此咒语不会结算。它不会对任何牌手造成伤害。
If the target creature is an illegal target by the time Flame Spill tries to resolve, the spell won’t resolve. It won’t deal damage to any player. -
(2020-04-17 official)
咒语或异能所造成之「过量伤害」的计算方式,与处理具践踏异能之生物造成之战斗伤害的情形类似。先从将要对该生物造成的伤害数量入手,确定「适量」,亦即构成致命伤害的数值。此数值可通过利用该生物的防御力减去已标记在该生物上的伤害数量得到,此时需忽略可能会改变实际造成之伤害数量的替代性效应或防止性效应。如果生物具有异能,会让在它受到这份伤害后不至于被消灭(例如不灭),则在计算致命伤害时也需忽略这点。
Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage. -
(2020-04-17 official)
一旦你确定具体的「过量」数值后,烈焰如注便会同时对该生物及其操控者造成伤害。替代性效应或防止性效应可以改变这部分伤害的数值。
Once you’ve determined how much damage is excess, Flame Spill simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.