Pyrohemia 鲜血烈焰

Pyrohemia
{2}{R}{R}
Enchantment 结界 结界

At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.

{R}: This enchantment deals 1 damage to each creature and each player.

在回合结束时,若场上没有生物,则牺牲鲜血烈焰。

{R}:鲜血烈焰对每个生物和牌手造成1点伤害。

在结束步骤开始时,若战场上没有生物,则牺牲此结界。

{R}:此结界对每个生物和每位牌手各造成1点伤害。

🖌 Stephen Tappin
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火

单卡释疑

  • (2011-06-01 gpt)

    请注意,“直到回合结束”的效应会在“在结束步骤开始时”触发式异能之后消失,因此一个会变成生物直到回合结束的神器可以将此留在战场上。
    Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.
  • (2004-10-04 gpt)

    每次起动都视为一个新的伤害效应。每次起动只能造成1点伤害。
    Each activation is considered a new damage effect. An activation can only be 1 point of damage.
  • (2011-06-01 gpt)

    如果在结束步骤中有生物进入坟墓场,则此异能会留在战场上。这是因为如果在结束步骤开始时战场上至少有一个生物,则此异能根本不会触发。
    It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.