Elvish Warmaster Elvish Warmaster

Elvish Warmaster 善战妖精

Elvish Warmaster
{1}{G}
Creature — Elf Warrior 生物~妖精/战士 生物~妖精/战士

Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.

{5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.

每当一个或数个其他妖精在你的操控下进战场时,派出一个1/1绿色妖精/战士衍生生物。此异能每回合只会触发一次。

{5}{G}{G}:直到回合结束,由你操控的妖精得+2/+2且获得死触异能。

每当一个或数个由你操控的其他妖精进场时,派出一个1/1绿色妖精/战士衍生生物。此异能每回合只会触发一次。

{5}{G}{G}:直到回合结束,由你操控的妖精得+2/+2且获得死触异能。

🖌 Alexander Mokhov
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2021-02-05 official)

    该起动式异能只影响该异能结算时由你操控的妖精。于该回合稍后时段才受你操控的妖精不会获得加成。对由你操控的生物而言,如果该生物原本不是妖精,但在该回合稍后时段成为妖精,则也不会得到加成;不过如果该生物原本是妖精,且已得到加成,则它就算在当回合稍后时段变成不是妖精,也不会失去这份加成。
    The activated ability affects only Elves you control as the ability resolves. Elves you begin to control later in the turn won't get the bonuses. Creatures you control that become Elves later in the turn won't get the bonuses, and Elves you control that got the bonuses that stop being Elves later in the turn won't lose them.
  • (2021-02-05 official)

    在你操控下进战场的妖精数量并不重要。该异能只会派出一个妖精/战士衍生生物。
    It doesn't matter how many Elves enter the battlefield under your control. The ability creates only one Elf Warrior creature token.
  • (2021-02-05 official)

    一旦该触发式异能在某回合中已触发过一次,它就不能再度触发,就算该异能仍在堆叠上、已被反击或因故离开堆叠也是一样。
    Once the triggered ability has triggered once during a turn, it can't trigger again, even if the triggered ability is still on the stack, has been countered, or has otherwise left the stack.