The Motherlode, Excavator 挖掘机器人主矿脉

The Motherlode, Excavator
{3}{R}{R}
Legendary Artifact Creature — Robot 传奇神器生物~机器人 传奇神器生物~机器人

When The Motherlode enters, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls.

Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.

当挖掘机器人主矿脉进战场时,选择目标对手。你得到若干{E}(能量指示物),其数量等同于由该牌手操控的非基本地数量。

每当主矿脉攻击时,你可以支付{E}{E}{E}{E}。当你如此作时,消灭目标由防御牌手操控的非基本地,且由该牌手操控且不具飞行异能的生物本回合不能进行阻挡。

当主矿脉进场时,选择目标对手。你得到若干{E}(能量指示物),其数量等同于由该牌手操控的非基本地数量。

每当主矿脉攻击时,你可以支付{E}{E}{E}{E}。当你如此作时,消灭目标由防御牌手操控的非基本地,且由该牌手操控且不具飞行异能的生物本回合不能进行阻挡。

🖌 Josu Solano
5/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2024-03-08 official)

    有些触发式异能指示你「可以支付」一定数量的{能}。你无法多次支付该数量好让效应翻倍。在这类异能结算时,你仅需选择是否要支付该数量的{能}。
    Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • (2024-03-08 official)

    如果某个具一个或数个目标的咒语或异能注记着「你『可以支付』一定数量的{能}」,且其指定的所有目标都已不合法,则该咒语或异能不会结算。你无法支付任何{能},就算你希望如此作也不行。
    If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • (2024-03-08 official)

    如果有效应让你得到一个或数个{能},你会得到该数量的能量指示物。支付一个或数个{能},你便失去等量的能量指示物。你所支付的能量指示物不能超过你目前拥有的能量指示物数量。而其他会与牌手得到、具有或失去指示物互动的效应,都会如此与能量指示物产生互动。
    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • (2024-03-08 official)

    某些让你得到{能}的咒语或异能可能需要你指定目标。如果于该咒语或异能试图结算时,其所选的全部目标都已经是不合法目标,则它不会结算。你不会得到任何{能}。
    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • (2024-03-08 official)

    主矿脉的自身触发式异能,会令由该牌手操控之所有不具飞行异能的生物当回合都不能进行阻挡,包括在此异能结算之后才失去飞行的生物,以及在该回合稍后时段才进战场或受该牌手操控之不具飞行的生物。
    The Motherlode's reflexive triggered ability prevents all creatures without flying that player controls from blocking that turn, including creatures that lose flying after the ability resolves as well as creatures without flying that enter the battlefield or come under that player's control later in the turn.
  • (2024-03-08 official)

    利用主矿脉第一个异能结算时,该目标对手操控的非基本地数量来决定你能得到多少个能量指示物。
    Use the number of nonbasic lands the target opponent controls when The Motherlode's first ability resolves to determine the number of energy counters you get.
  • (2024-03-08 official)

    务必仔细记录每位牌手得到的能量指示物数量。记录方式可以是纸笔或骰子,只要是清晰明确且双方同意的形式都没问题。(在高级别的比赛中,可能不允许利用骰子来记录牌手具有的指示物。)
    Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • (2024-03-08 official)

    如果于主矿脉的自身触发式异能试图结算时,该目标非基本地已经是不合法目标,则它不会结算,且其所有效应都不会生效。由防御牌手操控之不具飞行异能的生物此回合仍能进行阻挡。
    If the target nonbasic land is an illegal target as The Motherlode's reflexive triggered ability tries to resolve, it won't resolve and none of its effects happen. Creatures defending player controls without flying will still be able to block this turn.
  • (2024-03-08 official)

    {能}是能量符号。它代表一个能量指示物。
    {E} is the energy symbol. It represents one energy counter.
  • (2024-03-08 official)

    能量指示物不是法术力。它们不会因步骤、阶段,以及回合结束而消失,且加「任一类别」之法术力的效应无法让你得到能量指示物。
    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • (2024-03-08 official)

    能量指示物是玩家可具有的一种指示物。它们没有与任何特定的永久物相关联。
    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • (2024-03-08 official)

    有些注记「你『可以支付』一定数量的{能}」之触发式异能,其后利用「若你如此作」的字眼来带出其所产生的效应。若是这种情况,则在你作出决定后,便没有牌手能有所行动来阻止异能的该部分效果产生效应。如果该支付字句之后是用「当你如此作」来带出后续文字,则你需先为该自身触发式异能来选择目标并将之放入堆叠,之后牌手才能有所行动。
    Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • (2024-03-08 official)

    于挖掘机器人主矿脉的最后一个异能触发时,你不需选择目标非基本地。而是当你以此法支付{能}{能}{能}{能}时,会触发另一个「自身」异能。于该异能进入堆叠时,你需为其选择一个目标。每位牌手都可以如常回应此触发式异能。
    You don't choose a target nonbasic land at the time The Motherlode's last ability triggers. Rather, a second "reflexive" ability triggers when you pay {E}{E}{E}{E} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.