Armory Paladin 军械库圣骑士

Armory Paladin
{1}{R}{W}
Creature — Human Knight 生物~人类/骑士 生物~人类/骑士

Trample

Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.

践踏

每当你施放灵气或武具咒语时,放逐你的牌库顶牌。直到你下一个回合的回合结束,你可以使用该牌。

践踏

每当你施放灵气或武具咒语时,放逐你的牌库顶牌。直到你下一个回合的回合结束,你可以使用该牌。

🖌 Chad Weatherford
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方

单卡释疑

  • (2024-03-08 official)

    一旦军械库圣骑士的最后一个异能结算,之后军械库圣骑士发生任何变化都不重要。你仍能在你的下一个回合的回合结束之前,使用所放逐的牌。
    Once Armory Paladin’s last ability resolves, it doesn’t matter what happens to Armory Paladin after that. You’ll still be able to play the exiled card until the end of your next turn.
  • (2024-03-08 official)

    你以此法使用牌时,仍须支付所有费用且遵循正常时机规则。举例来说,如果所放逐的牌是地牌,你只能在你的行动阶段中且堆叠为空的时候使用之。
    You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  • (2024-03-08 official)

    如果以军械库圣骑士最后一个异能放逐的是一张灵气或武具牌,则施放它会再度触发军械库圣骑士的最后一个异能。
    If the card exiled with Armory Paladin’s last ability is an Aura or Equipment card, casting it will cause Armory Paladin’s last ability to trigger again.