

Celestial Armor 天界铠甲
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
闪现(你可以于你能够施放瞬间的时机下施放此咒语。)
当此武具进场时,将它贴附在目标由你操控的生物上。该生物获得辟邪与不灭异能直到回合结束。
佩带此武具的生物得+2/+0且具有飞行异能。
佩带{3}{W}({3}{W}:贴附在目标由你操控的生物上。只能于法术时机佩带。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2024-11-08 MTGZH)
将天界铠甲贴附于已被阻挡的生物上,并不会使其成为未受阻挡,就算阻挡该生物的其中一个或数个生物不具有飞行或延势异能也是一样。
Attaching Celestial Armor to a creature that has already been blocked won't cause it to become unblocked, even if one or more of the blocking creatures don't have flying or reach. -
(2024-11-08 MTGZH)
如果某生物在由对手操控、且只以该生物为目标的咒语或异能之回应该时机获得辟邪异能,则当该咒语或异能试图结算时,其所有的目标都会不合法。结果,该咒语或异能不会结算,且其所有效应都不会生效。
If a creature gains hexproof in response to a spell or ability controlled by an opponent that only targets that creature, then when that spell or ability tries to resolve, all of its targets will be illegal. As a result, that spell or ability won't resolve and none of its effects will happen.