Central Elevator 中央电梯

Central Elevator
{3}{U}
Enchantment — Room Enchantment — Room 结界~隔间

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

当你解锁此偏门时,从你牌库中搜寻一张隔间牌,且其不能与任一由你操控的隔间同名,展示该牌,将它置于你手上,然后洗牌。

(你可以施放任意一边。该扇偏门会在战场上解锁。你可以支付已上锁之偏门的法术力费用来解锁之,但仅限法术时机。)

🖌 Cristi Balanescu

Promising Stairs 通天阶梯

Promising Stairs
{2}{U}
Enchantment — Room Enchantment — Room 结界~隔间

At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

在你的维持开始时,刺探1。如果由你操控之隔间的已解锁偏门中有八个或更多不同名称,则你赢得这盘游戏。

(你可以施放任意一边。该扇偏门会在战场上解锁。你可以支付已上锁之偏门的法术力费用来解锁之,但仅限法术时机。)

🖌 Cristi Balanescu
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2024-09-20)

    Two or more objects (cards, permanents, spells, etc.) have the same name if they have at least one name in common, even if one or more of those objects have additional names. Central Elevator's ability lets you search your library for any Room card that doesn't share a name with a Room you control on the battlefield, checking only the names of unlocked doors. If a Room on the battlefield has no unlocked doors, it doesn't have either of its names.

  • (2024-09-20)

    Promising Stairs's ability counts names, not permanents. A Room with two unlocked doors has two names.