指挥官传奇纪念牌 (PCMR) #361p
2024-02-09 | 稀有 |


这张卡牌的中文卡图暂缺。
War Room 战情室
War Room
Land
地
地
{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
{T}:加{C}。
{3},{T},支付等同于你指挥官标识色中之颜色数量的生命:抓一张牌。
{T}:加{C}。
{3},{T},支付等同于你指挥官标识色中颜色数量的生命:抓一张牌。
A figure is moved on a map, and the tide of war changes.
见地图棋子一动,看战局就此改观。
见地图棋子一动,看战局就此改观。
🖌 Milivoj Ćeran
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
单卡释疑
-
(2020-11-10 official)
如果你指挥官的标识色中不含颜色,则你起动战情室最后一个异能时不需支付生命。
If your commander has no colors in its color identity, you pay no life to activate War Room's last ability. -
(2020-11-10 official)
标识色在游戏开始前就已确定,不会在游戏中改变;就算你的指挥官处于不公开区域(比如手牌或者牌库),或有效应改变了你指挥官的颜色也是一样。
Color identity is set before the game begins and doesn't change during the game, even if your commander is in a hidden zone (like the hand or library) or an effect changes your commander's color. -
(2020-11-10 official)
如果你没有指挥官,则根本不能起动战情室的最后一个异能。
If you don't have a commander, you can't activate War Room's last ability at all.