

Skitterbeam Battalion 掠束大队
Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Trample, haste
When this creature enters, if you cast it, create two tokens that are copies of it.
试作{3}{R}{R}~2/2(你施放此咒语时可选不同法术力费用、颜色和攻防的版本,其异能与类别不变。)
践踏,敏捷
当掠束大队进战场时,若它经你施放,则派出两个为其复制品的衍生物。
试作{3}{R}{R}~2/2(你施放此咒语时可选不同法术力费用、颜色和攻防的版本,其异能与类别不变。)
践踏,敏捷
当此生物进场时,若它经你施放,则派出两个为其复制品的衍生物。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2022-10-14 official)
对于试作牌而言,无论其施放方式为何,其名称、异能、类别等其他特征始终不会改变。只有法术力费用、法术力值、颜色、力量和防御力这五项特征,会随着这类牌是否作为试作咒语施放而变化。
Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell. -
(2022-10-14 official)
当某张试作牌被作为试作咒语施放时,该咒语便会具有以有色边框嵌印之副文字框中注明的法术力费用、力量及防御力等特征,而不具有这三项特征的通常数值。其颜色和法术力值会由其第二特征注明的法术力费用来决定。该咒语结算时所成之永久物,会具有与该咒语相同的特征。如果该咒语以结算之外的其他方式离开堆叠,或它所成之永久物离开了战场,则它便会立即恢复成正常特征。
When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics. -
(2022-10-14 gpt)
试作异能在该咒语能够从其施放的区域中生效。举例来说,如果有效应允许你从你的坟墓场施放神器咒语,则你可以从你的坟墓场施放已试作的闪击自动械。
The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard. -
(2022-10-14 official)
如果某效应复制了试作咒语,则该复制品(以及它所成之进到战场上的衍生物)会具有与试作咒语相同的特征。类似地,如果某效应派出一个为某试作永久物之复制品的衍生物,或使另一个永久物成为前述试作永久物之复制品,则所成的复制品会具有与该试作衍生物相同的特征。
If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent. -
(2022-10-14 official)
所派出的复制品,会与掠束大队具有相同的法术力费用、法术力值、颜色、力量和防御力,而这些特征会因掠束大队是否当作试作咒语来施放而变化。
The copies will have the same mana cost, mana value, color, power, and toughness as Skitterbeam Battalion, which vary depending on whether it was cast as a prototyped spell. -
(2022-10-14 gpt)
在施放试作咒语时,仅利用其试作特征来决定是否可以合法施放。举例来说,如果闪击自动械被盛装茜卓的最后一个异能放逐,则你可以支付{二}{红}来施放之(因为它是红色咒语),即使你无法支付其正常费用来作为无色咒语施放也是一样。
When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for {2}{R} (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost. -
(2022-10-14 gpt)
施放已试作的咒语与以替代性费用施放之并不相同,且以此法施放的咒语也可以支付替代性费用。举例来说,如果有效应让你施放一张神器牌且不需支付其法术力费用,则你可以选择正常施放闪击自动械,或是作为已试作的咒语来施放。
Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell. -
(2022-10-14 gpt)
试作牌在堆叠或战场以外的区域中,都是无色牌;如果未作为试作咒语施放,则在堆叠或战场上时也是无色牌。在上述情况下,忽略试作牌的副特征。举例来说,当闪击自动械在你的坟墓场中时,它是法术力值为7的无色生物牌。它不能成为重新入列的目标,此咒语需指定一张法术力值等于或小于3的神器或生物牌为目标,且该牌必须在你的坟墓场中。
A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.