

Ornery Tumblewagg 暴躁滚枝兽
At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
在你回合的战斗开始时,在目标生物上放置一个+1/+1指示物。
每当暴躁滚枝兽于已乘驾时攻击,将目标生物上的+1/+1指示物数量加倍。
乘驾2
在你回合的战斗开始时,在目标生物上放置一个+1/+1指示物。
每当此生物于已乘驾时攻击,将目标生物上的+1/+1指示物数量加倍。
乘驾2(横置任意数量由你操控且力量总和等于或大于2的其他生物:此坐骑成为已乘驾直到回合结束。只能于法术时机乘驾。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
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(2024-04-12 official)
具乘驾异能的生物本身能够如常进行攻击或阻挡,就算未乘驾也是一样。
Creatures with saddle can attack or block as normal even if they aren’t saddled. -
(2024-04-12 official)
「已乘驾」并不是生物所具有的异能。而只是该生物目前的样子。直到回合结束或该生物离开战场为止,它都会是已乘驾的状态。
“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. -
(2024-04-12 official)
注记于「当某生物『于已乘驾时攻击』」触发的异能,只会在该生物宣告为攻击者时就已经是已乘驾的状态下才会触发。
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. -
(2024-04-12 official)
如果某永久物成为一个已乘驾坐骑的复制品,则所成的复制品不会是已乘驾。
If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. -
(2024-04-12 official)
就算某永久物已乘驾,你也可以再次起动该永久物的乘驾异能。
You may activate a permanent’s saddle ability even if that permanent is already saddled. -
(2024-04-12 official)
将永久物上面的+1/+1指示物数量加倍之流程是:在其上放置等同于上面已有之数量的+1/+1指示物。而其他会与放置指示物互动的牌,都会如此与这个效应产生互动。
To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly. -
(2024-04-12 official)
「乘驾N」意指「横置任意数量由你操控且力量总和等于或大于N的其他生物:此永久物成为已乘驾直到回合结束。只能于法术时机起动。」
“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”