

Graywater's Fixer 灰水的息事客
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:官方
单卡释疑
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(2024-04-12 official)
对每个衍生物而言,如果它能够攻击相应牌手,便须如此攻击。
Each token must attack the appropriate player if able. -
(2024-04-12 official)
如果某异能提及「(某个)狂徒」或检查某牌手是否操控狂徒时,其仅指具一种或数种上述生物类别的永久物。特别一提,这类异能不会将咒语或不在战场上的牌考虑在内。不过可能也有其他异能会在叙述中用到「狂徒咒语」或(在战场以外区域的)「狂徒牌」这类字眼。这类异能所指的,便是具有一种或数种上述生物类别的咒语和牌张。
If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types. -
(2024-04-12 official)
灰水的息事客本身不具有返场异能。其异能只会于它在战场上时生效。
Graywater's Fixer itself doesn't have encore. Its ability applies only while it's on the battlefield. -
(2024-04-12 official)
所派出的衍生物只会复制印在原版牌张上的东西。不会复制该生物之前在战场上时受影响的任何效应。
The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied. -
(2024-04-12 official)
如果某张在你坟墓场中之牌的法术力费用包含{X},则在确定该牌的法术力值时,X为0。
If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value. -
(2024-04-12 official)
在你派出衍生物时,不会为已离开游戏的对手执行该流程。
Opponents who have left the game aren't counted when determining how many tokens to create. -
(2024-04-12 official)
「放逐该具返场异能的牌」是起动异能的费用。一旦你宣告起动返场异能,则直到你完成起动为止,没有牌手能有所行动。其他人都不能试图将该牌从你的坟墓场移除,来让你无法支付该费用。
Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost. -
(2024-04-12 official)
如果有效应阻止某衍生物攻击相应牌手,则该衍生物能攻击其他任意牌手、鹏洛客或战役,或是根本不攻击。如果该阻止衍生物攻击牌手的效应是要求支付费用才能攻击,则你也不是必须要支付该费用(除非你真的想攻击该牌手)。
If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player. -
(2024-04-12 official)
如果于衍生物的延迟触发式异能结算时,其中有衍生物因故受其他牌手操控,则你在此时无法将之牺牲。这类衍生物会一直留在战场上,就算你在稍后时段重新获得其操控权,也不用牺牲。
If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later. -
(2024-04-12 official)
如果某牌、某咒语或某永久物具有杀手、佣兵、海盗、浪客或邪术师的生物类别,其便是狂徒。其有几种上述生物类别并不重要~只要它有其中一种,它就是狂徒。
A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn't matter if it has more than one of those creature types; as long as it has at least one, it's an outlaw. -
(2024-04-12 official)
如果其中某衍生物因故无法攻击(例如被横置),则它便不用攻击。如果要支付费用才能使其攻击,则这并不会强迫你必须支付该费用,所以这种情况下,它也不至于必须要攻击。
If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either. -
(2024-04-12 official)
狂徒不是生物类别。如果有效应让你选择一种生物类别,你不能选择狂徒。
Outlaw is not a creature type. If an effect asks you to choose a creature type, you can't choose outlaw.