Life Insurance 生命保险

Life Insurance
{3}{W}{B}
Enchantment 结界 结界

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.

敲诈(每当你施放咒语时,你可以支付{W/B}。若你如此作,则每位对手各失去1点生命,且你获得等量的生命。)

每当一个非衍生物的生物死去时,你失去1点生命并派出一个珍宝衍生物。

敲诈(每当你施放咒语时,你可以支付{W/B}。若你如此作,则每位对手各失去1点生命,且你获得等量的生命。)

每当一个非衍生物的生物死去时,你失去1点生命并派出一个珍宝衍生物。

All the money in the world won't buy back a pulse. 举世财富也买不回心跳。 举世财富也买不回心跳。
🖌 Brian Valeza
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2024-01-12 official)

    每一次敲诈异能触发时,你最多只能为该触发支付一次{白/黑}。当此异能结算时,你才决定是否要支付费用。
    You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • (2024-01-12 official)

    敲诈异能并不指定牌手为目标。
    The extort ability doesn't target any player.
  • (2024-01-12 gpt)

    敲诈所获得的生命数量,是根据总共失去的生命来决定,而不一定与对手数量成正比。举例来说,如果对手的总生命无法改变(也许是因为该牌手操控了白金皇像),则你不会获得任何生命。
    The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • (2024-01-12 official)

    敲诈异能会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
    The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.