光雷驿镖客指挥官 (OTC) #205
2024-04-19 | 稀有 |


Scute Swarm 硬盔虫聚群
Scute Swarm
{2}{G}
Creature — Insect
生物~昆虫
生物~昆虫
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
地落~每当一个地在你的操控下进战场时,派出一个1/1绿色昆虫衍生生物。若你操控六个或更多地,则改为派出一个为硬盔虫聚群之复制品的衍生物。
地落~每当一个由你操控的地进场时,派出一个1/1绿色昆虫衍生生物。若你操控六个或更多地,则改为派出一个为此生物之复制品的衍生物。
"Survival rule 782: There are *always* more scute bugs."
—Zurdi, goblin shortcutter
「生存法则第782项:硬盔虫只会更多。」
~抄捷径鬼怪组棣
「生存法则第782项:硬盔虫*只会*更多。」
~抄捷径鬼怪组棣
🖌 Alex Konstad
1/1
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
-
(2020-09-25 official)
该复制品衍生物具有硬盔虫聚群的异能。它还能够产生其本身的复制品。
The token copy will have Scute Swarm's ability. It will also be able to create copies of itself. -
(2020-09-25 official)
如果硬盔虫聚群在其触发式异能结算前就已离开战场,该衍生物仍将作为硬盔虫聚群的复制品进战场,并利用硬盔虫聚群最后在战场上时的可复制特征值。
If Scute Swarm leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Scute Swarm, using Scute Swarm's copiable values from when it was last on the battlefield. -
(2020-09-25 official)
该衍生物不会复制硬盔虫聚群上面的指示物或标记在其上的伤害,也不会复制其他改变了硬盔虫聚群之力量、防御力、类别、颜色等等的效应。通常来说,这代表了该衍生物就只会是个硬盔虫聚群,但如果任何复制效应已影响了原版的硬盔虫聚群,就必须将它们列入考虑。
The token copy won't copy counters or damage marked on Scute Swarm, nor will it copy other effects that have changed Scute Swarm's power, toughness, types, color, and so on. Normally, this means the token will simply be a Scute Swarm, but if any copy effects have affected the original Scute Swarm, the token will take those into account. -
(2024-11-08 MTGZH)
每当一个地由于任何原因在你的操控下进场时,就会触发地落异能。每当你正常地使用一个地,以及每当有咒语或异能使得你将一个地在你的操控下放进战场时,它都会触发。
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. -
(2024-11-08 MTGZH)
每当一个由你操控的地进战场时,每个由你操控的永久物上的地落异能都会触发。你可以将这些异能以任意顺序放进堆叠。你最后放进堆叠的异能会最先结算(因此,你可以决定这些异能结算的顺序)。
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). -
(2024-11-08 official)
某个已在战场上的永久物因故成为地,也不会触发地落异能。
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.