奥德赛 (ODY) #179
2001-10-01 | 稀有 |


Bomb Squad 炸弹小队
Bomb Squad
{3}{R}
Creature — Dwarf
生物~矮人
生物~矮人
{T}: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
横置:在目标生物上放置一个引信指示物。
在你的维持开始时,在每个放有引信指示物的生物上各放置一个引信指示物。
每当任一生物上面放有四个或更多引信指示物时,从其上移去所有引信指示物并消灭该生物。该生物对其操控者造成4点伤害。
{T}:在目标生物上放置一个引信指示物。
在你的维持开始时,在每个其上有引信指示物的生物上各放置一个引信指示物。
每当一个生物上有四个或更多引信指示物时,移去其上所有引信指示物并将它消灭。该生物对其操控者造成4点伤害。
🖌 Greg Hildebrandt & Tim Hildebrandt
1/1
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2004-10-04 gpt)
如果该生物重生,则仍会移除引信指示物并造成四点伤害。
If the creature regenerates, the fuse counters are still removed and the four damage is still dealt. -
(2004-10-04 gpt)
如果战场上有两个炸弹小队,且某生物上有4个或更多融咒指示物,则两个炸弹小队的异能都会触发,造成两次4点伤害,尽管第一个结算的异能会消灭该生物。
If there are two Bomb Squads on the battlefield when a creature ends up with 4 or more fuse counters, both Bomb Squad abilities will trigger causing 4 damage each even though the first to resolve will destroy the creature.