Bomb Squad 炸弹小队

Bomb Squad
{3}{R}
Creature — Dwarf 生物~矮人 生物~矮人

{T}: Put a fuse counter on target creature.

At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.

Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

横置:在目标生物上放置一个引信指示物。

在你的维持开始时,在每个放有引信指示物的生物上各放置一个引信指示物。

每当任一生物上面放有四个或更多引信指示物时,从其上移去所有引信指示物并消灭该生物。该生物对其操控者造成4点伤害。

{T}:在目标生物上放置一个引信指示物。

在你的维持开始时,在每个其上有引信指示物的生物上各放置一个引信指示物。

每当一个生物上有四个或更多引信指示物时,移去其上所有引信指示物并将它消灭。该生物对其操控者造成4点伤害。

🖌 Greg Hildebrandt & Tim Hildebrandt
1/1
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火

单卡释疑

  • (2004-10-04 gpt)

    如果该生物重生,则仍会移除引信指示物并造成四点伤害。
    If the creature regenerates, the fuse counters are still removed and the four damage is still dealt.
  • (2004-10-04 gpt)

    如果战场上有两个炸弹小队,且某生物上有4个或更多融咒指示物,则两个炸弹小队的异能都会触发,造成两次4点伤害,尽管第一个结算的异能会消灭该生物。
    If there are two Bomb Squads on the battlefield when a creature ends up with 4 or more fuse counters, both Bomb Squad abilities will trigger causing 4 damage each even though the first to resolve will destroy the creature.