新非瑞克西亚 (NPH) #80
2011-05-13 | 稀有 |


Bludgeon Brawl 持棍乱斗
Bludgeon Brawl
{2}{R}
Enchantment
结界
结界
Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.
每个非生物且非武具的神器都是具有佩带{X}的武具,且具有「佩带此武具的生物得+X/+0」,X为该神器的总法术力费用。
每个非生物且非武具的神器都是具有佩带{X}的武具,且具有「佩带此武具的生物得+X/+0」,X为该神器的法术力值。
🖌 Kev Walker
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:Forge Data
背景叙述翻译:N/A
牌图来源:风云集
规则叙述翻译:Forge Data
背景叙述翻译:N/A
牌图来源:风云集
单卡释疑
-
(2011-06-01 gpt)
受影响的神器会保留其原有的其他类别和异能。
The affected artifacts retain their other types and abilities. -
(2011-06-01 gpt)
于持棍乱斗在战场上期间,若某灵气结附因故成为神器,则它也会成为武具。其上任何提及「所结附的生物」或「所佩带的生物」之异能,均指其当前所贴附的生物。你可以利用其佩带异能将它贴附于其他生物上。如果你试图将此灵气武具贴附于某个它无法合法贴附的生物上,则它会留在原处。如果它所贴附的生物成为其无法合法结附的永久物,则此灵气武具会因状态动作而置入其拥有者的坟墓场。
While Bludgeon Brawl is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either “enchanted creature” or “equipped creature” refer to the creature it’s currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can’t legally be attached to, it remains where it is. If the creature it’s attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner’s graveyard as a state-based action. -
(2011-06-01 gpt)
同时是生物的武具不能装备在任何东西上。
An Equipment that’s also a creature can’t be equipped to anything. -
(2011-06-01 gpt)
如果某神器受持棍乱斗影响,且后续成为生物,则持棍乱斗的效应不再对其生效。该神器会停止是武具,并从其所贴附的生物上卸装;它仍会留在战场上。持棍乱斗离开战场后也会如此。
If an artifact affected by Bludgeon Brawl later becomes a creature, Bludgeon Brawl’s effect no longer applies to it. That artifact will stop being an Equipment and become unattached from any creature it was attached to; it will remain on the battlefield. The same thing if Bludgeon Brawl leaves the battlefield.