神河霓朝纪 (NEO) #333
2022-02-18 | 非普通 |


Futurist Operative 赛博派特务
Futurist Operative
{3}{U}
Creature — Human Ninja
生物~人类/忍者
生物~人类/忍者
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.
{2}{U}: Untap this creature.
只要赛博派特务已横置,它便是基础力量与防御力为1/1的人类/市民,且不能被阻挡。
{2}{U}:重置赛博派特务。
只要此生物已横置,它便是基础力量与防御力为1/1的人类/市民,且不能被阻挡。
{2}{U}:重置此生物。
🖌 Clover.K
3/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
-
(2022-02-18 official)
设定某生物之力量、防御力或生物类别的效应,会依照时间印记顺序生效。赛博派特务第一个异能的时间印记,是它进战场的时刻,而非每次成为横置都会改变。特别一提,这意味着在赛博派特务进战场后再将其力量和防御力设定为特定数值的其他效应,都不会被此异能盖过去。至于其他改变它力量和防御力的效应,则不论其是在何时开始,都会继续生效。+1/+1指示物也是如此。
Effects that set a creature's power, toughness, or creature types will be applied in timestamp order. The timestamp of Futurist Operative's first ability is when it entered the battlefield, not when it became tapped. Notably, this means the ability will not overwrite any effects that set its power and toughness to specific numbers after it entered the battlefield. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. -
(2022-02-18 official)
在宣告赛博派特务为攻击者后再将它重置,不会将它移出战斗。
Untapping Futurist Operative once it's been declared as an attacker won't remove it from combat.