Invigorating Hot Spring 活力温泉

Invigorating Hot Spring
{1}{R}{G}
Enchantment 结界 结界

This enchantment enters with four +1/+1 counters on it.

Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)

Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.

活力温泉进战场时上面有四个+1/+1指示物。

由你操控且有饰装的生物具有敏捷异能。(武具,指示物,以及由你操控的灵气均为饰装。)

从活力温泉上移去一个+1/+1指示物:在目标由你操控的生物上放置一个+1/+1指示物。只能于法术时机起动,且每回合限一次。

此结界进场时上面有四个+1/+1指示物。

由你操控且有饰装的生物具有敏捷异能。(武具,指示物,以及由你操控的灵气均为饰装。)

从此结界上移去一个+1/+1指示物:在目标由你操控的生物上放置一个+1/+1指示物。只能于法术时机起动,且每回合限一次。

🖌 Gabor Szikszai
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:官方

单卡释疑

  • (2022-02-18 official)

    只要某生物上面有指示物,就都会算作「有饰装」~至于为何种指示物、是由哪位牌手放置在该生物上的则并不重要。
    A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
  • (2022-02-18 official)

    如果由你操控的生物上贴附了由对手操控的灵气,则并不会算作「有饰装」。
    An Aura controlled by an opponent does not cause a creature you control to be modified.
  • (2022-02-18 official)

    只要某生物佩带有武具,就都会算作「有饰装」~贴附在该生物上的武具由谁操控并不重要。
    A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
  • (2022-02-18 official)

    只有生物才会有「饰装」。如果某个有饰装的生物不再是生物,则它便也不会算作有饰装。
    Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.