神河霓朝纪 (NEO) #192
2022-02-18 | 非普通 |


Historian's Wisdom 史家智慧
Historian's Wisdom
{2}{G}
Enchantment — Aura
结界~灵气
结界~灵气
Enchant artifact or creature
When this Aura enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1.
结附于神器或生物
当史家智慧进战场时,若所结附之永久物是生物且其力量为战场上生物中的最大值,则抓一张牌。
只要所结附的永久物是生物,它便得+2/+1。
结附于神器或生物
当此灵气进场时,若所结附之永久物是生物且其力量为战场上生物中的最大值,则抓一张牌。
只要所结附的永久物是生物,它便得+2/+1。
🖌 Jarel Threat
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
-
(2022-02-18 official)
史家智慧的触发式异能包括「以『若』开头的子句」。这意味着,只有在该异能触发和结算时,所结附的永久物都要是力量最大的生物,你才会抓一张牌。
Historian's Wisdom has an intervening "if" clause in its triggered ability. This means that you will draw a card only if the enchanted permanent is a creature with the greatest power both at the time the ability triggers and at the time that it resolves. -
(2022-02-18 official)
如果有人回应该触发式异能令所结附的生物离开战场,但灵气仍留在战场上,则该灵气会因状态动作进入其拥有者的坟墓场。在此情形中,由于该灵气最后在战场上时并未结附在任何永久物上,因此其操控者不会抓牌。
If the enchanted creature leaves the battlefield in response to the triggered ability but the Aura is still on the battlefield, the Aura will be put into its owner's graveyard as a state-based action. In that case, the last time it was on the battlefield, it wasn't enchanting a permanent, and its controller will not draw a card.