

Rhythm of the Wild 荒野韵律
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
由你操控的生物咒语不能被反击。
由你操控且非衍生物的生物具有起事异能。(于这类生物进战场时,你选择「+1/+1指示物」或「敏捷」异能。它们进战场时上面有所选加成。)
由你操控的生物咒语不能被反击。
由你操控且非衍生物的生物具有起事异能。(于这类生物进场时,你选择「+1/+1指示物」或「敏捷」。它们进场时上面有所选加成。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
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(2019-01-25 official)
一旦具起事异能的生物已进入战场,则就算它失去起事,也会保留其+1/+1指示物或敏捷。
Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot. -
(2019-01-25 official)
起事属于替代性效应。牌手无法等你决定是要+1/+1指示物还是敏捷之后再作回应,且于生物已在战场上但还没有决定其加成时,也没有牌手能有所行动。
Riot is a replacement effect. Players can't respond to your choice of +1/+1 counter or haste, and they can't take actions while the creature is on the battlefield without one or the other. -
(2019-01-25 official)
如果某个既非衍生物也非生物的永久物在进战场后成为生物,则它虽然会具有起事异能,但该异能的持续性效应已来不及生效。
If a nontoken, noncreature permanent becomes a creature after it's already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect. -
(2019-01-25 gpt)
如果某张非生物牌进战场时恰好是生物,则它会具有起事异能(例如,在你操控三个其他神器时,锈迹遗物进战场)。类似地,如果某张生物牌进战场时恰好是非生物永久物,则它不会具有起事异能(例如,在你的其他永久物只为你的蓝色献力贡献四点时,海神塔萨进战场)。
A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won't have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue). -
(2019-01-25 official)
如果生物进战场时上面有两个起事异能,则你可以选择让它得到两个+1/+1指示物,一个+1/+1指示物和敏捷,或两个敏捷。同一个生物上的数个敏捷异能不会累计,但我们不需要教古鲁人何谓正确的生活之道。
If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we're not going to tell the Gruul how to live their lives. -
(2019-01-25 official)
能够反击其他咒语的咒语或异能仍能以由你操控的生物咒语为目标。当这类咒语结算时,该生物咒语不会被反击,但该咒语或异能具有的任何其他效应仍会如常生效。
A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won't be countered, but any additional effects of that spell or ability will still happen. -
(2019-01-25 official)
如果生物进战场时具有起事异能,但因故无法在其上放置+1/+1指示物,则它获得敏捷异能。
If a creature entering the battlefield has riot but can't have a +1/+1 counter put onto it, it gains haste. -
(2019-01-25 official)
如果你选择让该生物具有敏捷,则它会持续具有该异能。它不会因回合结束或受其他牌手操控而失去该异能。
If you choose for the creature to gain haste, it gains haste indefinitely. It won't lose it as the turn ends or as another player gains control of it. -
(2019-05-03 gpt)
如果荒野韵律与一个非衍生物的生物同时离开战场(最有可能的原因是该生物具有替代性效应,例如救援史芬斯所具有者),则该生物仍会得到+1/+1指示物或敏捷。
If Rhythm of the Wild leaves the battlefield at the same time that a nontoken creature enters the battlefield (most likely because that creature has a replacement effect, such as that of Rescuer Sphinx), that creature still gets a +1/+1 counter or haste.