

Custodi Lich 柩护巫妖
When this creature enters, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature of their choice.
当柩护巫妖进战场时,你成为君主。
每当你成为君主时,目标牌手牺牲一个生物。
当此生物进场时,你成为君主。
每当你成为君主时,目标牌手牺牲一个依其选择的生物。
"Keeping order is a task too important to relinquish in death."
—Abrado, Custodi priest
「维持秩序的任务尤为重要,即使死亡也不能放弃。」
~柩护僧侣亚巴多
「维持秩序的任务尤为重要,即使死亡也不能放弃。」
~柩护僧侣亚巴多
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集
单卡释疑
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(2016-08-23 official)
注记着在「每当你『成为君主时』」触发的异能,只会在你还不是君主的时候触发。举例来说,于柩护巫妖进战场时,如果你已经是君主,则其最后一个异能不会触发。
Abilities that trigger whenever you “become the monarch” trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger. -
(2016-08-23 official)
如果让君主抓一张牌的触发式异能已进入堆叠,但在该异能结算前君位已易主,则仍会是前任君主抓牌。
If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card. -
(2016-08-23 official)
游戏开始时没有君主。一旦有效应让某牌手成为君主,则从该时点开始,游戏中就会有正好一位君主。
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. -
(2016-08-23 official)
「身为君主」会带来两个固有的触发式异能。「在君主的结束步骤开始时,该牌手抓一张牌」及「每当任一生物对君主造成战斗伤害时,其操控者成为君主」。
Being the monarch carries two inherent triggered abilities. “At the beginning of the monarch's end step, that player draws a card” and “Whenever a creature deals combat damage to the monarch, its controller becomes the monarch.”