晨光 (MOR) #57
2008-02-01 | 稀有 |


Auntie's Snitch 大婶眼线
Auntie's Snitch
{2}{B}
Creature — Goblin Rogue
生物~精灵/浪客
生物~鬼怪/浪客
This creature can't block.
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand.
大婶眼线不能进行阻挡。
伺机{1}{B} (如果你于本回合中以精灵或浪客向牌手造成战斗伤害,你可以支付此牌的伺机费用来使用它。)
每当由你操控的一个精灵或浪客对牌手造成战斗伤害时,若大婶眼线在你的坟墓场,则你可以将大婶眼线移回你手上。
此生物不能进行阻挡。
伺机{1}{B}(如果你本回合中曾以鬼怪或浪客对任一牌手造成战斗伤害,则你可以支付此咒语的伺机费用来施放它。)
每当一个由你操控的鬼怪或浪客对任一牌手造成战斗伤害时,若此牌在你的坟墓场中,则你可以将此牌移回你手上。
🖌 Warren Mahy
3/1
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2008-04-01 MTGZH)
如果在你的坟墓场中有大婶眼线,且某个由你操控的鬼怪或浪客对牌手造成战斗伤害,则你可以将大婶眼线移回你手上,然后你可以在当回合中支付其伺机费用来施放之。
If a Goblin or Rogue you control deals combat damage to a player while Auntie's Snitch is in your graveyard, you can return Auntie's Snitch to your hand, then you can cast it for its prowl cost that turn. -
(2008-04-01 MTGZH)
只有在鬼怪或浪客对牌手造成战斗伤害的时刻,若大婶眼线在你的坟墓场中,后者的异能才会触发。该异能在试图结算时会再度检查。如果在此时大婶眼线还未离开坟墓场,则你可以将它移回你手上。
The last ability will trigger only if Auntie's Snitch is in your graveyard at the moment a Goblin or Rogue deals combat damage to a player. The ability will check again when it tries to resolve. If Auntie's Snitch hasn't left the graveyard by this time, you may return it to your hand.