Ghalta and Mavren 戈厄塔与马仁

Ghalta and Mavren
{3}{G}{G}{W}{W}
Legendary Creature — Dinosaur Vampire 传奇生物~恐龙/吸血鬼 传奇生物~恐龙/吸血鬼

Trample

Whenever you attack, choose one —

• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.

• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

践踏

每当你攻击时,选择一项~

•派出一个X/X绿色,具践踏异能的恐龙衍生生物,其为横置且正进行攻击,X为进行攻击之其他生物中的最大力量。

•派出X个1/1白色,具系命异能的吸血鬼衍生生物,X为进行攻击之其他生物的数量。

践踏

每当你攻击时,选择一项~

•派出一个X/X绿色,具践踏异能的恐龙衍生生物,其为横置且正进行攻击,X为进行攻击之其他生物中的最大力量。

•派出X个1/1白色,具系命异能的吸血鬼衍生生物,X为进行攻击之其他生物的数量。

🖌 Jody Clark
12/12
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2023-04-14 official)

    如果你选择第二项模式,且此时没有进行攻击的其他生物,则你不会派出吸血鬼衍生物。
    If you choose the second mode and there are no other attacking creatures, you won’t create any Vampire tokens.
  • (2023-04-14 official)

    虽然此恐龙衍生物进战场时正进行攻击,但它从未宣告为进行攻击的生物(举例来说,有些异能会当有生物攻击时触发)。
    Although the Dinosaur token enters the battlefield attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example).
  • (2023-04-14 official)

    你要为该恐龙衍生物选择它所攻击的牌手、鹏洛客或战役。它攻击的对象可以和戈厄塔与马仁不一样。
    You choose which player, planeswalker, or battle the Dinosaur token is attacking. It doesn’t have to be the same player, planeswalker, or battle that Ghalta and Mavren is attacking.
  • (2023-04-14 official)

    如果你选择第一项模式,且此时没有其他进行攻击的生物,则你会派出一个0/0恐龙衍生物。如果有其他效应能立刻提升其防御力,否则该衍生物便会死去。你来不及利用咒语或异能进行回应,好试着救下它。如果进行攻击之其他生物中的最大力量为0以下,则也会发生类似状况。
    If you choose the first mode and there are no other attacking creatures, you’ll create a 0/0 Dinosaur token. Unless something else is immediately raising its toughness, the token will die. You won’t have time to respond with a spell or ability to try and save it. A similar situation occurs if the greatest power among other attacking creatures is 0 or less.
  • (2023-04-14 official)

    对这两项模式而言,X的数值均是在异能结算时确定。
    For both modes, the value of X is determined as the ability resolves.