Rusted Relic 生锈遗物

Rusted Relic
{4}
Artifact 神器 神器
Metalcraft — This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts.
金技~只要你操控三个或更多神器,生锈遗物便是5/5魔像神器生物。
金技~只要你操控三个或更多神器,此神器便是5/5魔像神器生物。

"We consider rust a curable disease."

—Tarrin, Hammer-Tribe shaman

「锈对我们来说,是能治好的病。」

~锤族祭师塔霖

「锈对我们来说,是能治好的病。」

~锤族祭师塔霖

🖌 Igor Kieryluk
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集

单卡释疑

  • (2011-01-01 gpt)

    如果生锈遗物在战斗中不再是生物(也许是因为你失去一个或数个神器的操控权),则它会被移出战斗,且不会造成或受到战斗伤害。它所阻挡的生物仍然被阻挡。就算你在该战斗阶段中又重新操控三个或更多神器,它也不会重新进入战斗。
    If Rusted Relic stops being a creature during combat (because you lose control of one or more artifacts, perhaps), it is removed from combat and will not deal or be dealt combat damage. Creatures it was blocking remain blocked. It won't re-enter that combat, even if you wind up controlling three or more artifacts again during that combat phase.
  • (2011-01-01 gpt)

    生锈遗物是否具有“召唤失调”状态,取决于你持续操控它的时长,而非它持续是生物的时长。
    Whether Rusted Relic has "summoning sickness" is based on how long you have continuously controlled it, not on how long it has continuously been a creature.