Case of the Filched Falcon 遭窃猎鹰案

Case of the Filched Falcon
{U}
Enchantment — Case 结界~案件 结界~案件

When this Case enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)

Solved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.

当此案件进战场时,探查。(派出一个线索衍生物。它是具有「{2},牺牲此神器:抓一张牌」的神器。)

侦办~你操控三个或更多神器。(若本案未侦结,则在你的结束步骤开始时侦办。)

侦结~{2}{U},牺牲此案件:在目标非生物的神器上放置四个+1/+1指示物。它成为0/0,具飞行异能的鸟生物,且仍具有原本类别。

当此案件进场时,探查。(派出一个线索衍生物。它是具有「{2},牺牲此衍生物:抓一张牌」的神器。)

侦办~你操控三个或更多神器。(若本案未侦结,则在你的结束步骤开始时侦办。)

侦结~{2}{U},牺牲此案件:在目标非生物的神器上放置四个+1/+1指示物。它成为0/0,具飞行异能的鸟生物,且仍具有原本类别。

🖌 Julia Metzger
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方

单卡释疑

  • (2024-02-02 official)

    「侦结~[触发式异能]」意指「[触发式异能]。此异能只有于此案件已侦结时才会触发。」触发式异能会运用「当~」,「每当~」或「在~时」等字眼。此类异能常见的格式为「[触发条件],[效应]」。
    "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
  • (2024-02-02 official)

    一旦某案件已侦结,它便会一直保持已侦结,直到它离开战场为止。
    Once a Case becomes solved, it stays solved until it leaves the battlefield.
  • (2024-02-02 official)

    如果你在最近的一回合开始时便持续操控该神器,则所变成的神器生物在你的回合中就能进行攻击。也就是说,这永久物变成生物多久并不重要,重要的是它在战场上待了多久。
    The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
  • (2024-02-02 gpt)

    如果某效应提及线索,则指任何线索神器,而非仅限线索衍生神器。举例来说,你可以牺牲扳手来支付阿奎斯波费,大侦探的起动式异能。
    If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • (2024-02-02 official)

    「侦结」的意义则根据其后所接的异能类型而有所不同。「侦结~[起动式异能]」意指「[起动式异能]。只能于此案件已侦结时起动。起动式异能会包含冒号。通常会写成「[费用]:[效应]。」
    The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
  • (2024-02-02 official)

    如果该目标非生物神器是载具,则其力量和防御力会被设定为0/0。搭载该载具不会将其力量和防御力恢复为原本数值。
    If the target noncreature artifact is a Vehicle, its power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.
  • (2024-02-02 official)

    「侦结~[静止式异能]」意指「只要此案件已侦结,[静止式异能]。」静止式异能都会写成陈述性的语句,例如「由你操控的生物得+1/+1」或「你施放之瞬间与法术咒语减少{一}来施放」这类。
    "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."
  • (2024-02-02 official)

    有些会探查的咒语或异能可能需要你指定目标。如果于该咒语或异能试图结算时,其所选的全部目标都已经是不合法目标,则它不会结算。你不会派出线索衍生物。
    Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
  • (2024-02-02 official)

    该神器将保留所有原本的牌张类别、副类别或超类别。
    The artifact retains any types, subtypes, or supertypes it has.
  • (2024-02-02 official)

    当案件成为已侦结时,不会失去其上的其他异能。
    Cases don't lose their other abilities when they become solved.
  • (2024-02-02 official)

    「侦办」异能会检查其条件两次:一次是在该异能将要触发时,另一次是在它结算时。如果在你的结束步骤开始时,该条件未满足,则该异能根本不会触发。如果在该异能结算时,该条件未满足,则案件不会成为已侦结。
    "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
  • (2024-02-02 official)

    每个案件都有两个特殊的关键字异能:侦办和侦结。
    Each Case has two special keyword abilities: to solve and solved.
  • (2024-02-02 gpt)

    你不能牺牲同一个线索来支付多个费用。举例来说,你不能牺牲一个线索衍生物,好同时起动其本身的异能和阿奎斯波费的异能。
    You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • (2024-02-02 official)

    线索是神器类别。即便它在某些牌上会跟其他永久物类别一同出现,它也不会是生物类别、地类别或是其他牌张类型的副类别,就只会是神器类别。
    Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • (2024-02-02 official)

    某些异能会于「每当你牺牲一个线索时」触发。每当你因为任何原因牺牲线索时,这类异能都会触发,而非仅限于起动线索的起动式异能而将之牺牲的情况。
    Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
  • (2024-02-02 official)

    如果该目标神器是已贴附的武具,则它会卸装。如果某个不具重配异能的武具成为神器生物,则它就不能贴附到其他生物上。
    If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.
  • (2024-02-02 official)

    「已侦结」此事并非永久物的可复制特征值。成为已侦结案件之复制品的永久物不会是已侦结。如果某个已侦结案件因故成为了另一个案件的复制品,则它仍会是已侦结。
    Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
  • (2024-02-02 official)

    「侦办~[条件]」意指「在你的结束步骤开始时,若[条件],且本案未侦结,则它成为已侦结。」
    "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."