

Dreamdrinker Vampire 饮梦吸血鬼
Lifelink
{1}{B}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
系命
{1}{B}:演化1。(如果此生物上没有+1/+1指示物,则在其上放置一个+1/+1指示物。)
每当在饮梦吸血鬼上放置一个或数个+1/+1指示物时,它获得威慑异能直到回合结束。
系命
{1}{B}:演化1。(如果此生物上没有+1/+1指示物,则在其上放置一个+1/+1指示物。)
每当在此生物上放置一个或数个+1/+1指示物时,它获得威慑异能直到回合结束。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
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(2024-06-07 official)
你始终都可以起动令生物演化的异能。于该异能结算时,如果生物上面因故已有+1/+1指示物,则你就不会在上面新放置+1/+1指示物。
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it. -
(2024-06-07 official)
同一个生物上的数个威慑异能不会累计。
Multiple instances of menace on the same creature are redundant. -
(2024-06-07 official)
一旦饮梦吸血鬼已被某生物阻挡,则此时再在其上放置一个或多个+1/+1指示物好让它获得威慑异能,也不会使其成为未受阻挡。
Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked. -
(2024-06-07 official)
如果生物因故失去了其上的所有+1/+1指示物,则你可以令其再度演化来获得新的+1/+1指示物。
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.