

Flare of Fortitude 刚毅眩闪
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
你可以牺牲一个非衍生物的白色生物,而不支付此咒语的法术力费用。
直到回合结束,你的总生命不会改变,且由你操控的永久物获得辟邪与不灭异能。
你可以牺牲一个非衍生物的白色生物,而不支付此咒语的法术力费用。
直到回合结束,你的总生命不会改变,且由你操控的永久物获得辟邪与不灭异能。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
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(2024-06-07 official)
刚毅眩闪的效应并非防止伤害。而是会改变该份伤害的结果。举例来说,如果某个具系命异能的生物对你造成伤害,则你不会失去生命,但其操控者仍会获得等量的生命。类似地,如果某个由你操控且具系命异能的生物对其他牌手造成伤害,则该牌手会失去生命,但你不会获得生命。
The effect of Flare of Fortitude doesn't prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won't lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won't gain any life. -
(2024-06-07 gpt)
将「让你获得生命」或「让你失去生命」此类效应替换事件的效应(例如崇敬箴言的效应)会将此事件替换为「无事发生」。
Effects that replace an event with having you gain life (like Words of Worship's effect does) or having you lose life will end up replacing the event with nothing. -
(2024-06-07 official)
由于你不会获得生命,因此会将「你获得生命」此事替代为其他事件的效应也不会生效。
Effects that would replace having you gain life with some other event won't be able to be applied because it's impossible for you to gain life. -
(2024-06-07 official)
如果某费用中包含令你获得生命的部分,则也不能支付此费用。类似地,如果某费用中包含需要支付一定数量生命的部分,则你便不能支付此费用(除非需要支付的是0点生命)。不过,你可以选择受到伤害,即使该伤害不会改变你的总生命也是一样。
If a cost would include causing you to gain life, that cost can't be paid. Similarly, you can't pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won't result in your life total changing. -
(2024-06-07 official)
如果某效应会令你与其他牌手交换总生命,则不会发生交换。双方牌手的总生命都不会改变。
If an effect would cause you to exchange life totals with another player, the exchange won't happen. Neither player's life total changes. -
(2024-06-07 official)
于你的总生命不会改变期间,通常情况下会令你获得或失去生命的咒语或异能仍会结算,就只是获得生命或失去生命那部分没有效果。
Spells and abilities that would normally cause you to gain or lose life still resolve while your life total can't change, but the life-gain or life-loss part simply has no effect. -
(2024-06-07 official)
在指挥官游戏中,依旧会如常累计指挥官对你造成的伤害,就算该伤害并未让你失去生命也是一样。
In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn't cause you to lose life. -
(2024-06-07 official)
如果某效应会将你的总生命设定特定数值,则该部分效应没有效果。
If an effect says to set your life total to a certain number, that part of the effect won't do anything. -
(2024-06-07 official)
由于仍然对你造成了伤害,因此注记于「每当你受到伤害时」触发的异能依旧会触发,即便你的总生命未因此改变也是一样。
Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn't change as a result.